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Blamite Game Engine - blam!  00346.12.11.21.0529.blamite
The core library for the Blamite Game Engine.
imstb_textedit.h
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1 // [DEAR IMGUI]
2 // This is a slightly modified version of stb_textedit.h 1.13.
3 // Those changes would need to be pushed into nothings/stb:
4 // - Fix in stb_textedit_discard_redo (see https://github.com/nothings/stb/issues/321)
5 // Grep for [DEAR IMGUI] to find the changes.
6 
7 // stb_textedit.h - v1.13 - public domain - Sean Barrett
8 // Development of this library was sponsored by RAD Game Tools
9 //
10 // This C header file implements the guts of a multi-line text-editing
11 // widget; you implement display, word-wrapping, and low-level string
12 // insertion/deletion, and stb_textedit will map user inputs into
13 // insertions & deletions, plus updates to the cursor position,
14 // selection state, and undo state.
15 //
16 // It is intended for use in games and other systems that need to build
17 // their own custom widgets and which do not have heavy text-editing
18 // requirements (this library is not recommended for use for editing large
19 // texts, as its performance does not scale and it has limited undo).
20 //
21 // Non-trivial behaviors are modelled after Windows text controls.
22 //
23 //
24 // LICENSE
25 //
26 // See end of file for license information.
27 //
28 //
29 // DEPENDENCIES
30 //
31 // Uses the C runtime function 'memmove', which you can override
32 // by defining STB_TEXTEDIT_memmove before the implementation.
33 // Uses no other functions. Performs no runtime allocations.
34 //
35 //
36 // VERSION HISTORY
37 //
38 // 1.13 (2019-02-07) fix bug in undo size management
39 // 1.12 (2018-01-29) user can change STB_TEXTEDIT_KEYTYPE, fix redo to avoid crash
40 // 1.11 (2017-03-03) fix HOME on last line, dragging off single-line textfield
41 // 1.10 (2016-10-25) supress warnings about casting away const with -Wcast-qual
42 // 1.9 (2016-08-27) customizable move-by-word
43 // 1.8 (2016-04-02) better keyboard handling when mouse button is down
44 // 1.7 (2015-09-13) change y range handling in case baseline is non-0
45 // 1.6 (2015-04-15) allow STB_TEXTEDIT_memmove
46 // 1.5 (2014-09-10) add support for secondary keys for OS X
47 // 1.4 (2014-08-17) fix signed/unsigned warnings
48 // 1.3 (2014-06-19) fix mouse clicking to round to nearest char boundary
49 // 1.2 (2014-05-27) fix some RAD types that had crept into the new code
50 // 1.1 (2013-12-15) move-by-word (requires STB_TEXTEDIT_IS_SPACE )
51 // 1.0 (2012-07-26) improve documentation, initial public release
52 // 0.3 (2012-02-24) bugfixes, single-line mode; insert mode
53 // 0.2 (2011-11-28) fixes to undo/redo
54 // 0.1 (2010-07-08) initial version
55 //
56 // ADDITIONAL CONTRIBUTORS
57 //
58 // Ulf Winklemann: move-by-word in 1.1
59 // Fabian Giesen: secondary key inputs in 1.5
60 // Martins Mozeiko: STB_TEXTEDIT_memmove in 1.6
61 //
62 // Bugfixes:
63 // Scott Graham
64 // Daniel Keller
65 // Omar Cornut
66 // Dan Thompson
67 //
68 // USAGE
69 //
70 // This file behaves differently depending on what symbols you define
71 // before including it.
72 //
73 //
74 // Header-file mode:
75 //
76 // If you do not define STB_TEXTEDIT_IMPLEMENTATION before including this,
77 // it will operate in "header file" mode. In this mode, it declares a
78 // single public symbol, STB_TexteditState, which encapsulates the current
79 // state of a text widget (except for the string, which you will store
80 // separately).
81 //
82 // To compile in this mode, you must define STB_TEXTEDIT_CHARTYPE to a
83 // primitive type that defines a single character (e.g. char, wchar_t, etc).
84 //
85 // To save space or increase undo-ability, you can optionally define the
86 // following things that are used by the undo system:
87 //
88 // STB_TEXTEDIT_POSITIONTYPE small int type encoding a valid cursor position
89 // STB_TEXTEDIT_UNDOSTATECOUNT the number of undo states to allow
90 // STB_TEXTEDIT_UNDOCHARCOUNT the number of characters to store in the undo buffer
91 //
92 // If you don't define these, they are set to permissive types and
93 // moderate sizes. The undo system does no memory allocations, so
94 // it grows STB_TexteditState by the worst-case storage which is (in bytes):
95 //
96 // [4 + 3 * sizeof(STB_TEXTEDIT_POSITIONTYPE)] * STB_TEXTEDIT_UNDOSTATE_COUNT
97 // + sizeof(STB_TEXTEDIT_CHARTYPE) * STB_TEXTEDIT_UNDOCHAR_COUNT
98 //
99 //
100 // Implementation mode:
101 //
102 // If you define STB_TEXTEDIT_IMPLEMENTATION before including this, it
103 // will compile the implementation of the text edit widget, depending
104 // on a large number of symbols which must be defined before the include.
105 //
106 // The implementation is defined only as static functions. You will then
107 // need to provide your own APIs in the same file which will access the
108 // static functions.
109 //
110 // The basic concept is that you provide a "string" object which
111 // behaves like an array of characters. stb_textedit uses indices to
112 // refer to positions in the string, implicitly representing positions
113 // in the displayed textedit. This is true for both plain text and
114 // rich text; even with rich text stb_truetype interacts with your
115 // code as if there was an array of all the displayed characters.
116 //
117 // Symbols that must be the same in header-file and implementation mode:
118 //
119 // STB_TEXTEDIT_CHARTYPE the character type
120 // STB_TEXTEDIT_POSITIONTYPE small type that is a valid cursor position
121 // STB_TEXTEDIT_UNDOSTATECOUNT the number of undo states to allow
122 // STB_TEXTEDIT_UNDOCHARCOUNT the number of characters to store in the undo buffer
123 //
124 // Symbols you must define for implementation mode:
125 //
126 // STB_TEXTEDIT_STRING the type of object representing a string being edited,
127 // typically this is a wrapper object with other data you need
128 //
129 // STB_TEXTEDIT_STRINGLEN(obj) the length of the string (ideally O(1))
130 // STB_TEXTEDIT_LAYOUTROW(&r,obj,n) returns the results of laying out a line of characters
131 // starting from character #n (see discussion below)
132 // STB_TEXTEDIT_GETWIDTH(obj,n,i) returns the pixel delta from the xpos of the i'th character
133 // to the xpos of the i+1'th char for a line of characters
134 // starting at character #n (i.e. accounts for kerning
135 // with previous char)
136 // STB_TEXTEDIT_KEYTOTEXT(k) maps a keyboard input to an insertable character
137 // (return type is int, -1 means not valid to insert)
138 // STB_TEXTEDIT_GETCHAR(obj,i) returns the i'th character of obj, 0-based
139 // STB_TEXTEDIT_NEWLINE the character returned by _GETCHAR() we recognize
140 // as manually wordwrapping for end-of-line positioning
141 //
142 // STB_TEXTEDIT_DELETECHARS(obj,i,n) delete n characters starting at i
143 // STB_TEXTEDIT_INSERTCHARS(obj,i,c*,n) insert n characters at i (pointed to by STB_TEXTEDIT_CHARTYPE*)
144 //
145 // STB_TEXTEDIT_K_SHIFT a power of two that is or'd in to a keyboard input to represent the shift key
146 //
147 // STB_TEXTEDIT_K_LEFT keyboard input to move cursor left
148 // STB_TEXTEDIT_K_RIGHT keyboard input to move cursor right
149 // STB_TEXTEDIT_K_UP keyboard input to move cursor up
150 // STB_TEXTEDIT_K_DOWN keyboard input to move cursor down
151 // STB_TEXTEDIT_K_LINESTART keyboard input to move cursor to start of line // e.g. HOME
152 // STB_TEXTEDIT_K_LINEEND keyboard input to move cursor to end of line // e.g. END
153 // STB_TEXTEDIT_K_TEXTSTART keyboard input to move cursor to start of text // e.g. ctrl-HOME
154 // STB_TEXTEDIT_K_TEXTEND keyboard input to move cursor to end of text // e.g. ctrl-END
155 // STB_TEXTEDIT_K_DELETE keyboard input to delete selection or character under cursor
156 // STB_TEXTEDIT_K_BACKSPACE keyboard input to delete selection or character left of cursor
157 // STB_TEXTEDIT_K_UNDO keyboard input to perform undo
158 // STB_TEXTEDIT_K_REDO keyboard input to perform redo
159 //
160 // Optional:
161 // STB_TEXTEDIT_K_INSERT keyboard input to toggle insert mode
162 // STB_TEXTEDIT_IS_SPACE(ch) true if character is whitespace (e.g. 'isspace'),
163 // required for default WORDLEFT/WORDRIGHT handlers
164 // STB_TEXTEDIT_MOVEWORDLEFT(obj,i) custom handler for WORDLEFT, returns index to move cursor to
165 // STB_TEXTEDIT_MOVEWORDRIGHT(obj,i) custom handler for WORDRIGHT, returns index to move cursor to
166 // STB_TEXTEDIT_K_WORDLEFT keyboard input to move cursor left one word // e.g. ctrl-LEFT
167 // STB_TEXTEDIT_K_WORDRIGHT keyboard input to move cursor right one word // e.g. ctrl-RIGHT
168 // STB_TEXTEDIT_K_LINESTART2 secondary keyboard input to move cursor to start of line
169 // STB_TEXTEDIT_K_LINEEND2 secondary keyboard input to move cursor to end of line
170 // STB_TEXTEDIT_K_TEXTSTART2 secondary keyboard input to move cursor to start of text
171 // STB_TEXTEDIT_K_TEXTEND2 secondary keyboard input to move cursor to end of text
172 //
173 // Todo:
174 // STB_TEXTEDIT_K_PGUP keyboard input to move cursor up a page
175 // STB_TEXTEDIT_K_PGDOWN keyboard input to move cursor down a page
176 //
177 // Keyboard input must be encoded as a single integer value; e.g. a character code
178 // and some bitflags that represent shift states. to simplify the interface, SHIFT must
179 // be a bitflag, so we can test the shifted state of cursor movements to allow selection,
180 // i.e. (STB_TEXTED_K_RIGHT|STB_TEXTEDIT_K_SHIFT) should be shifted right-arrow.
181 //
182 // You can encode other things, such as CONTROL or ALT, in additional bits, and
183 // then test for their presence in e.g. STB_TEXTEDIT_K_WORDLEFT. For example,
184 // my Windows implementations add an additional CONTROL bit, and an additional KEYDOWN
185 // bit. Then all of the STB_TEXTEDIT_K_ values bitwise-or in the KEYDOWN bit,
186 // and I pass both WM_KEYDOWN and WM_CHAR events to the "key" function in the
187 // API below. The control keys will only match WM_KEYDOWN events because of the
188 // keydown bit I add, and STB_TEXTEDIT_KEYTOTEXT only tests for the KEYDOWN
189 // bit so it only decodes WM_CHAR events.
190 //
191 // STB_TEXTEDIT_LAYOUTROW returns information about the shape of one displayed
192 // row of characters assuming they start on the i'th character--the width and
193 // the height and the number of characters consumed. This allows this library
194 // to traverse the entire layout incrementally. You need to compute word-wrapping
195 // here.
196 //
197 // Each textfield keeps its own insert mode state, which is not how normal
198 // applications work. To keep an app-wide insert mode, update/copy the
199 // "insert_mode" field of STB_TexteditState before/after calling API functions.
200 //
201 // API
202 //
203 // void stb_textedit_initialize_state(STB_TexteditState *state, int is_single_line)
204 //
205 // void stb_textedit_click(STB_TEXTEDIT_STRING *str, STB_TexteditState *state, float x, float y)
206 // void stb_textedit_drag(STB_TEXTEDIT_STRING *str, STB_TexteditState *state, float x, float y)
207 // int stb_textedit_cut(STB_TEXTEDIT_STRING *str, STB_TexteditState *state)
208 // int stb_textedit_paste(STB_TEXTEDIT_STRING *str, STB_TexteditState *state, STB_TEXTEDIT_CHARTYPE *text, int len)
209 // void stb_textedit_key(STB_TEXTEDIT_STRING *str, STB_TexteditState *state, STB_TEXEDIT_KEYTYPE key)
210 //
211 // Each of these functions potentially updates the string and updates the
212 // state.
213 //
214 // initialize_state:
215 // set the textedit state to a known good default state when initially
216 // constructing the textedit.
217 //
218 // click:
219 // call this with the mouse x,y on a mouse down; it will update the cursor
220 // and reset the selection start/end to the cursor point. the x,y must
221 // be relative to the text widget, with (0,0) being the top left.
222 //
223 // drag:
224 // call this with the mouse x,y on a mouse drag/up; it will update the
225 // cursor and the selection end point
226 //
227 // cut:
228 // call this to delete the current selection; returns true if there was
229 // one. you should FIRST copy the current selection to the system paste buffer.
230 // (To copy, just copy the current selection out of the string yourself.)
231 //
232 // paste:
233 // call this to paste text at the current cursor point or over the current
234 // selection if there is one.
235 //
236 // key:
237 // call this for keyboard inputs sent to the textfield. you can use it
238 // for "key down" events or for "translated" key events. if you need to
239 // do both (as in Win32), or distinguish Unicode characters from control
240 // inputs, set a high bit to distinguish the two; then you can define the
241 // various definitions like STB_TEXTEDIT_K_LEFT have the is-key-event bit
242 // set, and make STB_TEXTEDIT_KEYTOCHAR check that the is-key-event bit is
243 // clear. STB_TEXTEDIT_KEYTYPE defaults to int, but you can #define it to
244 // anything other type you wante before including.
245 //
246 //
247 // When rendering, you can read the cursor position and selection state from
248 // the STB_TexteditState.
249 //
250 //
251 // Notes:
252 //
253 // This is designed to be usable in IMGUI, so it allows for the possibility of
254 // running in an IMGUI that has NOT cached the multi-line layout. For this
255 // reason, it provides an interface that is compatible with computing the
256 // layout incrementally--we try to make sure we make as few passes through
257 // as possible. (For example, to locate the mouse pointer in the text, we
258 // could define functions that return the X and Y positions of characters
259 // and binary search Y and then X, but if we're doing dynamic layout this
260 // will run the layout algorithm many times, so instead we manually search
261 // forward in one pass. Similar logic applies to e.g. up-arrow and
262 // down-arrow movement.)
263 //
264 // If it's run in a widget that *has* cached the layout, then this is less
265 // efficient, but it's not horrible on modern computers. But you wouldn't
266 // want to edit million-line files with it.
267 
268 
275 
276 #ifndef INCLUDE_STB_TEXTEDIT_H
277 #define INCLUDE_STB_TEXTEDIT_H
278 
280 //
281 // STB_TexteditState
282 //
283 // Definition of STB_TexteditState which you should store
284 // per-textfield; it includes cursor position, selection state,
285 // and undo state.
286 //
287 
288 #ifndef STB_TEXTEDIT_UNDOSTATECOUNT
289 #define STB_TEXTEDIT_UNDOSTATECOUNT 99
290 #endif
291 #ifndef STB_TEXTEDIT_UNDOCHARCOUNT
292 #define STB_TEXTEDIT_UNDOCHARCOUNT 999
293 #endif
294 #ifndef STB_TEXTEDIT_CHARTYPE
295 #define STB_TEXTEDIT_CHARTYPE int
296 #endif
297 #ifndef STB_TEXTEDIT_POSITIONTYPE
298 #define STB_TEXTEDIT_POSITIONTYPE int
299 #endif
300 
301 typedef struct
302 {
303  // private data
308 } StbUndoRecord;
309 
310 typedef struct
311 {
312  // private data
315  short undo_point, redo_point;
316  int undo_char_point, redo_char_point;
317 } StbUndoState;
318 
319 typedef struct
320 {
322  //
323  // public data
324  //
325 
326  int cursor;
327  // position of the text cursor within the string
328 
329  int select_start; // selection start point
331  // selection start and end point in characters; if equal, no selection.
332  // note that start may be less than or greater than end (e.g. when
333  // dragging the mouse, start is where the initial click was, and you
334  // can drag in either direction)
335 
336  unsigned char insert_mode;
337  // each textfield keeps its own insert mode state. to keep an app-wide
338  // insert mode, copy this value in/out of the app state
339 
341  //
342  // private data
343  //
344  unsigned char cursor_at_end_of_line; // not implemented yet
345  unsigned char initialized;
346  unsigned char has_preferred_x;
347  unsigned char single_line;
348  unsigned char padding1, padding2, padding3;
349  float preferred_x; // this determines where the cursor up/down tries to seek to along x
352 
353 
355 //
356 // StbTexteditRow
357 //
358 // Result of layout query, used by stb_textedit to determine where
359 // the text in each row is.
360 
361 // result of layout query
362 typedef struct
363 {
364  float x0,x1; // starting x location, end x location (allows for align=right, etc)
365  float baseline_y_delta; // position of baseline relative to previous row's baseline
366  float ymin,ymax; // height of row above and below baseline
369 #endif //INCLUDE_STB_TEXTEDIT_H
370 
371 
378 
379 
380 // implementation isn't include-guarded, since it might have indirectly
381 // included just the "header" portion
382 #ifdef STB_TEXTEDIT_IMPLEMENTATION
383 
384 #ifndef STB_TEXTEDIT_memmove
385 #include <string.h>
386 #define STB_TEXTEDIT_memmove memmove
387 #endif
388 
389 
391 //
392 // Mouse input handling
393 //
394 
395 // traverse the layout to locate the nearest character to a display position
396 static int stb_text_locate_coord(STB_TEXTEDIT_STRING *str, float x, float y)
397 {
398  StbTexteditRow r;
399  int n = STB_TEXTEDIT_STRINGLEN(str);
400  float base_y = 0, prev_x;
401  int i=0, k;
402 
403  r.x0 = r.x1 = 0;
404  r.ymin = r.ymax = 0;
405  r.num_chars = 0;
406 
407  // search rows to find one that straddles 'y'
408  while (i < n) {
409  STB_TEXTEDIT_LAYOUTROW(&r, str, i);
410  if (r.num_chars <= 0)
411  return n;
412 
413  if (i==0 && y < base_y + r.ymin)
414  return 0;
415 
416  if (y < base_y + r.ymax)
417  break;
418 
419  i += r.num_chars;
420  base_y += r.baseline_y_delta;
421  }
422 
423  // below all text, return 'after' last character
424  if (i >= n)
425  return n;
426 
427  // check if it's before the beginning of the line
428  if (x < r.x0)
429  return i;
430 
431  // check if it's before the end of the line
432  if (x < r.x1) {
433  // search characters in row for one that straddles 'x'
434  prev_x = r.x0;
435  for (k=0; k < r.num_chars; ++k) {
436  float w = STB_TEXTEDIT_GETWIDTH(str, i, k);
437  if (x < prev_x+w) {
438  if (x < prev_x+w/2)
439  return k+i;
440  else
441  return k+i+1;
442  }
443  prev_x += w;
444  }
445  // shouldn't happen, but if it does, fall through to end-of-line case
446  }
447 
448  // if the last character is a newline, return that. otherwise return 'after' the last character
449  if (STB_TEXTEDIT_GETCHAR(str, i+r.num_chars-1) == STB_TEXTEDIT_NEWLINE)
450  return i+r.num_chars-1;
451  else
452  return i+r.num_chars;
453 }
454 
455 // API click: on mouse down, move the cursor to the clicked location, and reset the selection
456 static void stb_textedit_click(STB_TEXTEDIT_STRING *str, STB_TexteditState *state, float x, float y)
457 {
458  // In single-line mode, just always make y = 0. This lets the drag keep working if the mouse
459  // goes off the top or bottom of the text
460  if( state->single_line )
461  {
462  StbTexteditRow r;
463  STB_TEXTEDIT_LAYOUTROW(&r, str, 0);
464  y = r.ymin;
465  }
466 
467  state->cursor = stb_text_locate_coord(str, x, y);
468  state->select_start = state->cursor;
469  state->select_end = state->cursor;
470  state->has_preferred_x = 0;
471 }
472 
473 // API drag: on mouse drag, move the cursor and selection endpoint to the clicked location
474 static void stb_textedit_drag(STB_TEXTEDIT_STRING *str, STB_TexteditState *state, float x, float y)
475 {
476  int p = 0;
477 
478  // In single-line mode, just always make y = 0. This lets the drag keep working if the mouse
479  // goes off the top or bottom of the text
480  if( state->single_line )
481  {
482  StbTexteditRow r;
483  STB_TEXTEDIT_LAYOUTROW(&r, str, 0);
484  y = r.ymin;
485  }
486 
487  if (state->select_start == state->select_end)
488  state->select_start = state->cursor;
489 
490  p = stb_text_locate_coord(str, x, y);
491  state->cursor = state->select_end = p;
492 }
493 
495 //
496 // Keyboard input handling
497 //
498 
499 // forward declarations
500 static void stb_text_undo(STB_TEXTEDIT_STRING *str, STB_TexteditState *state);
501 static void stb_text_redo(STB_TEXTEDIT_STRING *str, STB_TexteditState *state);
502 static void stb_text_makeundo_delete(STB_TEXTEDIT_STRING *str, STB_TexteditState *state, int where, int length);
503 static void stb_text_makeundo_insert(STB_TexteditState *state, int where, int length);
504 static void stb_text_makeundo_replace(STB_TEXTEDIT_STRING *str, STB_TexteditState *state, int where, int old_length, int new_length);
505 
506 typedef struct
507 {
508  float x,y; // position of n'th character
509  float height; // height of line
510  int first_char, length; // first char of row, and length
511  int prev_first; // first char of previous row
512 } StbFindState;
513 
514 // find the x/y location of a character, and remember info about the previous row in
515 // case we get a move-up event (for page up, we'll have to rescan)
516 static void stb_textedit_find_charpos(StbFindState *find, STB_TEXTEDIT_STRING *str, int n, int single_line)
517 {
518  StbTexteditRow r;
519  int prev_start = 0;
520  int z = STB_TEXTEDIT_STRINGLEN(str);
521  int i=0, first;
522 
523  if (n == z) {
524  // if it's at the end, then find the last line -- simpler than trying to
525  // explicitly handle this case in the regular code
526  if (single_line) {
527  STB_TEXTEDIT_LAYOUTROW(&r, str, 0);
528  find->y = 0;
529  find->first_char = 0;
530  find->length = z;
531  find->height = r.ymax - r.ymin;
532  find->x = r.x1;
533  } else {
534  find->y = 0;
535  find->x = 0;
536  find->height = 1;
537  while (i < z) {
538  STB_TEXTEDIT_LAYOUTROW(&r, str, i);
539  prev_start = i;
540  i += r.num_chars;
541  }
542  find->first_char = i;
543  find->length = 0;
544  find->prev_first = prev_start;
545  }
546  return;
547  }
548 
549  // search rows to find the one that straddles character n
550  find->y = 0;
551 
552  for(;;) {
553  STB_TEXTEDIT_LAYOUTROW(&r, str, i);
554  if (n < i + r.num_chars)
555  break;
556  prev_start = i;
557  i += r.num_chars;
558  find->y += r.baseline_y_delta;
559  }
560 
561  find->first_char = first = i;
562  find->length = r.num_chars;
563  find->height = r.ymax - r.ymin;
564  find->prev_first = prev_start;
565 
566  // now scan to find xpos
567  find->x = r.x0;
568  for (i=0; first+i < n; ++i)
569  find->x += STB_TEXTEDIT_GETWIDTH(str, first, i);
570 }
571 
572 #define STB_TEXT_HAS_SELECTION(s) ((s)->select_start != (s)->select_end)
573 
574 // make the selection/cursor state valid if client altered the string
575 static void stb_textedit_clamp(STB_TEXTEDIT_STRING *str, STB_TexteditState *state)
576 {
577  int n = STB_TEXTEDIT_STRINGLEN(str);
578  if (STB_TEXT_HAS_SELECTION(state)) {
579  if (state->select_start > n) state->select_start = n;
580  if (state->select_end > n) state->select_end = n;
581  // if clamping forced them to be equal, move the cursor to match
582  if (state->select_start == state->select_end)
583  state->cursor = state->select_start;
584  }
585  if (state->cursor > n) state->cursor = n;
586 }
587 
588 // delete characters while updating undo
589 static void stb_textedit_delete(STB_TEXTEDIT_STRING *str, STB_TexteditState *state, int where, int len)
590 {
591  stb_text_makeundo_delete(str, state, where, len);
592  STB_TEXTEDIT_DELETECHARS(str, where, len);
593  state->has_preferred_x = 0;
594 }
595 
596 // delete the section
597 static void stb_textedit_delete_selection(STB_TEXTEDIT_STRING *str, STB_TexteditState *state)
598 {
599  stb_textedit_clamp(str, state);
600  if (STB_TEXT_HAS_SELECTION(state)) {
601  if (state->select_start < state->select_end) {
602  stb_textedit_delete(str, state, state->select_start, state->select_end - state->select_start);
603  state->select_end = state->cursor = state->select_start;
604  } else {
605  stb_textedit_delete(str, state, state->select_end, state->select_start - state->select_end);
606  state->select_start = state->cursor = state->select_end;
607  }
608  state->has_preferred_x = 0;
609  }
610 }
611 
612 // canoncialize the selection so start <= end
613 static void stb_textedit_sortselection(STB_TexteditState *state)
614 {
615  if (state->select_end < state->select_start) {
616  int temp = state->select_end;
617  state->select_end = state->select_start;
618  state->select_start = temp;
619  }
620 }
621 
622 // move cursor to first character of selection
623 static void stb_textedit_move_to_first(STB_TexteditState *state)
624 {
625  if (STB_TEXT_HAS_SELECTION(state)) {
626  stb_textedit_sortselection(state);
627  state->cursor = state->select_start;
628  state->select_end = state->select_start;
629  state->has_preferred_x = 0;
630  }
631 }
632 
633 // move cursor to last character of selection
634 static void stb_textedit_move_to_last(STB_TEXTEDIT_STRING *str, STB_TexteditState *state)
635 {
636  if (STB_TEXT_HAS_SELECTION(state)) {
637  stb_textedit_sortselection(state);
638  stb_textedit_clamp(str, state);
639  state->cursor = state->select_end;
640  state->select_start = state->select_end;
641  state->has_preferred_x = 0;
642  }
643 }
644 
645 #ifdef STB_TEXTEDIT_IS_SPACE
646 static int is_word_boundary( STB_TEXTEDIT_STRING *str, int idx )
647 {
648  return idx > 0 ? (STB_TEXTEDIT_IS_SPACE( STB_TEXTEDIT_GETCHAR(str,idx-1) ) && !STB_TEXTEDIT_IS_SPACE( STB_TEXTEDIT_GETCHAR(str, idx) ) ) : 1;
649 }
650 
651 #ifndef STB_TEXTEDIT_MOVEWORDLEFT
652 static int stb_textedit_move_to_word_previous( STB_TEXTEDIT_STRING *str, int c )
653 {
654  --c; // always move at least one character
655  while( c >= 0 && !is_word_boundary( str, c ) )
656  --c;
657 
658  if( c < 0 )
659  c = 0;
660 
661  return c;
662 }
663 #define STB_TEXTEDIT_MOVEWORDLEFT stb_textedit_move_to_word_previous
664 #endif
665 
666 #ifndef STB_TEXTEDIT_MOVEWORDRIGHT
667 static int stb_textedit_move_to_word_next( STB_TEXTEDIT_STRING *str, int c )
668 {
669  const int len = STB_TEXTEDIT_STRINGLEN(str);
670  ++c; // always move at least one character
671  while( c < len && !is_word_boundary( str, c ) )
672  ++c;
673 
674  if( c > len )
675  c = len;
676 
677  return c;
678 }
679 #define STB_TEXTEDIT_MOVEWORDRIGHT stb_textedit_move_to_word_next
680 #endif
681 
682 #endif
683 
684 // update selection and cursor to match each other
685 static void stb_textedit_prep_selection_at_cursor(STB_TexteditState *state)
686 {
687  if (!STB_TEXT_HAS_SELECTION(state))
688  state->select_start = state->select_end = state->cursor;
689  else
690  state->cursor = state->select_end;
691 }
692 
693 // API cut: delete selection
694 static int stb_textedit_cut(STB_TEXTEDIT_STRING *str, STB_TexteditState *state)
695 {
696  if (STB_TEXT_HAS_SELECTION(state)) {
697  stb_textedit_delete_selection(str,state); // implicitly clamps
698  state->has_preferred_x = 0;
699  return 1;
700  }
701  return 0;
702 }
703 
704 // API paste: replace existing selection with passed-in text
705 static int stb_textedit_paste_internal(STB_TEXTEDIT_STRING *str, STB_TexteditState *state, STB_TEXTEDIT_CHARTYPE *text, int len)
706 {
707  // if there's a selection, the paste should delete it
708  stb_textedit_clamp(str, state);
709  stb_textedit_delete_selection(str,state);
710  // try to insert the characters
711  if (STB_TEXTEDIT_INSERTCHARS(str, state->cursor, text, len)) {
712  stb_text_makeundo_insert(state, state->cursor, len);
713  state->cursor += len;
714  state->has_preferred_x = 0;
715  return 1;
716  }
717  // remove the undo since we didn't actually insert the characters
718  if (state->undostate.undo_point)
719  --state->undostate.undo_point;
720  return 0;
721 }
722 
723 #ifndef STB_TEXTEDIT_KEYTYPE
724 #define STB_TEXTEDIT_KEYTYPE int
725 #endif
726 
727 // API key: process a keyboard input
728 static void stb_textedit_key(STB_TEXTEDIT_STRING *str, STB_TexteditState *state, STB_TEXTEDIT_KEYTYPE key)
729 {
730 retry:
731  switch (key) {
732  default: {
733  int c = STB_TEXTEDIT_KEYTOTEXT(key);
734  if (c > 0) {
736 
737  // can't add newline in single-line mode
738  if (c == '\n' && state->single_line)
739  break;
740 
741  if (state->insert_mode && !STB_TEXT_HAS_SELECTION(state) && state->cursor < STB_TEXTEDIT_STRINGLEN(str)) {
742  stb_text_makeundo_replace(str, state, state->cursor, 1, 1);
743  STB_TEXTEDIT_DELETECHARS(str, state->cursor, 1);
744  if (STB_TEXTEDIT_INSERTCHARS(str, state->cursor, &ch, 1)) {
745  ++state->cursor;
746  state->has_preferred_x = 0;
747  }
748  } else {
749  stb_textedit_delete_selection(str,state); // implicitly clamps
750  if (STB_TEXTEDIT_INSERTCHARS(str, state->cursor, &ch, 1)) {
751  stb_text_makeundo_insert(state, state->cursor, 1);
752  ++state->cursor;
753  state->has_preferred_x = 0;
754  }
755  }
756  }
757  break;
758  }
759 
760 #ifdef STB_TEXTEDIT_K_INSERT
761  case STB_TEXTEDIT_K_INSERT:
762  state->insert_mode = !state->insert_mode;
763  break;
764 #endif
765 
766  case STB_TEXTEDIT_K_UNDO:
767  stb_text_undo(str, state);
768  state->has_preferred_x = 0;
769  break;
770 
771  case STB_TEXTEDIT_K_REDO:
772  stb_text_redo(str, state);
773  state->has_preferred_x = 0;
774  break;
775 
776  case STB_TEXTEDIT_K_LEFT:
777  // if currently there's a selection, move cursor to start of selection
778  if (STB_TEXT_HAS_SELECTION(state))
779  stb_textedit_move_to_first(state);
780  else
781  if (state->cursor > 0)
782  --state->cursor;
783  state->has_preferred_x = 0;
784  break;
785 
787  // if currently there's a selection, move cursor to end of selection
788  if (STB_TEXT_HAS_SELECTION(state))
789  stb_textedit_move_to_last(str, state);
790  else
791  ++state->cursor;
792  stb_textedit_clamp(str, state);
793  state->has_preferred_x = 0;
794  break;
795 
797  stb_textedit_clamp(str, state);
798  stb_textedit_prep_selection_at_cursor(state);
799  // move selection left
800  if (state->select_end > 0)
801  --state->select_end;
802  state->cursor = state->select_end;
803  state->has_preferred_x = 0;
804  break;
805 
806 #ifdef STB_TEXTEDIT_MOVEWORDLEFT
808  if (STB_TEXT_HAS_SELECTION(state))
809  stb_textedit_move_to_first(state);
810  else {
811  state->cursor = STB_TEXTEDIT_MOVEWORDLEFT(str, state->cursor);
812  stb_textedit_clamp( str, state );
813  }
814  break;
815 
817  if( !STB_TEXT_HAS_SELECTION( state ) )
818  stb_textedit_prep_selection_at_cursor(state);
819 
820  state->cursor = STB_TEXTEDIT_MOVEWORDLEFT(str, state->cursor);
821  state->select_end = state->cursor;
822 
823  stb_textedit_clamp( str, state );
824  break;
825 #endif
826 
827 #ifdef STB_TEXTEDIT_MOVEWORDRIGHT
829  if (STB_TEXT_HAS_SELECTION(state))
830  stb_textedit_move_to_last(str, state);
831  else {
832  state->cursor = STB_TEXTEDIT_MOVEWORDRIGHT(str, state->cursor);
833  stb_textedit_clamp( str, state );
834  }
835  break;
836 
838  if( !STB_TEXT_HAS_SELECTION( state ) )
839  stb_textedit_prep_selection_at_cursor(state);
840 
841  state->cursor = STB_TEXTEDIT_MOVEWORDRIGHT(str, state->cursor);
842  state->select_end = state->cursor;
843 
844  stb_textedit_clamp( str, state );
845  break;
846 #endif
847 
849  stb_textedit_prep_selection_at_cursor(state);
850  // move selection right
851  ++state->select_end;
852  stb_textedit_clamp(str, state);
853  state->cursor = state->select_end;
854  state->has_preferred_x = 0;
855  break;
856 
857  case STB_TEXTEDIT_K_DOWN:
859  StbFindState find;
860  StbTexteditRow row;
861  int i, sel = (key & STB_TEXTEDIT_K_SHIFT) != 0;
862 
863  if (state->single_line) {
864  // on windows, up&down in single-line behave like left&right
866  goto retry;
867  }
868 
869  if (sel)
870  stb_textedit_prep_selection_at_cursor(state);
871  else if (STB_TEXT_HAS_SELECTION(state))
872  stb_textedit_move_to_last(str,state);
873 
874  // compute current position of cursor point
875  stb_textedit_clamp(str, state);
876  stb_textedit_find_charpos(&find, str, state->cursor, state->single_line);
877 
878  // now find character position down a row
879  if (find.length) {
880  float goal_x = state->has_preferred_x ? state->preferred_x : find.x;
881  float x;
882  int start = find.first_char + find.length;
883  state->cursor = start;
884  STB_TEXTEDIT_LAYOUTROW(&row, str, state->cursor);
885  x = row.x0;
886  for (i=0; i < row.num_chars; ++i) {
887  float dx = STB_TEXTEDIT_GETWIDTH(str, start, i);
888  #ifdef STB_TEXTEDIT_GETWIDTH_NEWLINE
890  break;
891  #endif
892  x += dx;
893  if (x > goal_x)
894  break;
895  ++state->cursor;
896  }
897  stb_textedit_clamp(str, state);
898 
899  state->has_preferred_x = 1;
900  state->preferred_x = goal_x;
901 
902  if (sel)
903  state->select_end = state->cursor;
904  }
905  break;
906  }
907 
908  case STB_TEXTEDIT_K_UP:
910  StbFindState find;
911  StbTexteditRow row;
912  int i, sel = (key & STB_TEXTEDIT_K_SHIFT) != 0;
913 
914  if (state->single_line) {
915  // on windows, up&down become left&right
917  goto retry;
918  }
919 
920  if (sel)
921  stb_textedit_prep_selection_at_cursor(state);
922  else if (STB_TEXT_HAS_SELECTION(state))
923  stb_textedit_move_to_first(state);
924 
925  // compute current position of cursor point
926  stb_textedit_clamp(str, state);
927  stb_textedit_find_charpos(&find, str, state->cursor, state->single_line);
928 
929  // can only go up if there's a previous row
930  if (find.prev_first != find.first_char) {
931  // now find character position up a row
932  float goal_x = state->has_preferred_x ? state->preferred_x : find.x;
933  float x;
934  state->cursor = find.prev_first;
935  STB_TEXTEDIT_LAYOUTROW(&row, str, state->cursor);
936  x = row.x0;
937  for (i=0; i < row.num_chars; ++i) {
938  float dx = STB_TEXTEDIT_GETWIDTH(str, find.prev_first, i);
939  #ifdef STB_TEXTEDIT_GETWIDTH_NEWLINE
941  break;
942  #endif
943  x += dx;
944  if (x > goal_x)
945  break;
946  ++state->cursor;
947  }
948  stb_textedit_clamp(str, state);
949 
950  state->has_preferred_x = 1;
951  state->preferred_x = goal_x;
952 
953  if (sel)
954  state->select_end = state->cursor;
955  }
956  break;
957  }
958 
961  if (STB_TEXT_HAS_SELECTION(state))
962  stb_textedit_delete_selection(str, state);
963  else {
964  int n = STB_TEXTEDIT_STRINGLEN(str);
965  if (state->cursor < n)
966  stb_textedit_delete(str, state, state->cursor, 1);
967  }
968  state->has_preferred_x = 0;
969  break;
970 
973  if (STB_TEXT_HAS_SELECTION(state))
974  stb_textedit_delete_selection(str, state);
975  else {
976  stb_textedit_clamp(str, state);
977  if (state->cursor > 0) {
978  stb_textedit_delete(str, state, state->cursor-1, 1);
979  --state->cursor;
980  }
981  }
982  state->has_preferred_x = 0;
983  break;
984 
985 #ifdef STB_TEXTEDIT_K_TEXTSTART2
986  case STB_TEXTEDIT_K_TEXTSTART2:
987 #endif
989  state->cursor = state->select_start = state->select_end = 0;
990  state->has_preferred_x = 0;
991  break;
992 
993 #ifdef STB_TEXTEDIT_K_TEXTEND2
994  case STB_TEXTEDIT_K_TEXTEND2:
995 #endif
997  state->cursor = STB_TEXTEDIT_STRINGLEN(str);
998  state->select_start = state->select_end = 0;
999  state->has_preferred_x = 0;
1000  break;
1001 
1002 #ifdef STB_TEXTEDIT_K_TEXTSTART2
1003  case STB_TEXTEDIT_K_TEXTSTART2 | STB_TEXTEDIT_K_SHIFT:
1004 #endif
1006  stb_textedit_prep_selection_at_cursor(state);
1007  state->cursor = state->select_end = 0;
1008  state->has_preferred_x = 0;
1009  break;
1010 
1011 #ifdef STB_TEXTEDIT_K_TEXTEND2
1012  case STB_TEXTEDIT_K_TEXTEND2 | STB_TEXTEDIT_K_SHIFT:
1013 #endif
1015  stb_textedit_prep_selection_at_cursor(state);
1016  state->cursor = state->select_end = STB_TEXTEDIT_STRINGLEN(str);
1017  state->has_preferred_x = 0;
1018  break;
1019 
1020 
1021 #ifdef STB_TEXTEDIT_K_LINESTART2
1022  case STB_TEXTEDIT_K_LINESTART2:
1023 #endif
1025  stb_textedit_clamp(str, state);
1026  stb_textedit_move_to_first(state);
1027  if (state->single_line)
1028  state->cursor = 0;
1029  else while (state->cursor > 0 && STB_TEXTEDIT_GETCHAR(str, state->cursor-1) != STB_TEXTEDIT_NEWLINE)
1030  --state->cursor;
1031  state->has_preferred_x = 0;
1032  break;
1033 
1034 #ifdef STB_TEXTEDIT_K_LINEEND2
1035  case STB_TEXTEDIT_K_LINEEND2:
1036 #endif
1037  case STB_TEXTEDIT_K_LINEEND: {
1038  int n = STB_TEXTEDIT_STRINGLEN(str);
1039  stb_textedit_clamp(str, state);
1040  stb_textedit_move_to_first(state);
1041  if (state->single_line)
1042  state->cursor = n;
1043  else while (state->cursor < n && STB_TEXTEDIT_GETCHAR(str, state->cursor) != STB_TEXTEDIT_NEWLINE)
1044  ++state->cursor;
1045  state->has_preferred_x = 0;
1046  break;
1047  }
1048 
1049 #ifdef STB_TEXTEDIT_K_LINESTART2
1050  case STB_TEXTEDIT_K_LINESTART2 | STB_TEXTEDIT_K_SHIFT:
1051 #endif
1053  stb_textedit_clamp(str, state);
1054  stb_textedit_prep_selection_at_cursor(state);
1055  if (state->single_line)
1056  state->cursor = 0;
1057  else while (state->cursor > 0 && STB_TEXTEDIT_GETCHAR(str, state->cursor-1) != STB_TEXTEDIT_NEWLINE)
1058  --state->cursor;
1059  state->select_end = state->cursor;
1060  state->has_preferred_x = 0;
1061  break;
1062 
1063 #ifdef STB_TEXTEDIT_K_LINEEND2
1064  case STB_TEXTEDIT_K_LINEEND2 | STB_TEXTEDIT_K_SHIFT:
1065 #endif
1067  int n = STB_TEXTEDIT_STRINGLEN(str);
1068  stb_textedit_clamp(str, state);
1069  stb_textedit_prep_selection_at_cursor(state);
1070  if (state->single_line)
1071  state->cursor = n;
1072  else while (state->cursor < n && STB_TEXTEDIT_GETCHAR(str, state->cursor) != STB_TEXTEDIT_NEWLINE)
1073  ++state->cursor;
1074  state->select_end = state->cursor;
1075  state->has_preferred_x = 0;
1076  break;
1077  }
1078 
1079 // @TODO:
1080 // STB_TEXTEDIT_K_PGUP - move cursor up a page
1081 // STB_TEXTEDIT_K_PGDOWN - move cursor down a page
1082  }
1083 }
1084 
1086 //
1087 // Undo processing
1088 //
1089 // @OPTIMIZE: the undo/redo buffer should be circular
1090 
1091 static void stb_textedit_flush_redo(StbUndoState *state)
1092 {
1095 }
1096 
1097 // discard the oldest entry in the undo list
1098 static void stb_textedit_discard_undo(StbUndoState *state)
1099 {
1100  if (state->undo_point > 0) {
1101  // if the 0th undo state has characters, clean those up
1102  if (state->undo_rec[0].char_storage >= 0) {
1103  int n = state->undo_rec[0].insert_length, i;
1104  // delete n characters from all other records
1105  state->undo_char_point -= n;
1106  STB_TEXTEDIT_memmove(state->undo_char, state->undo_char + n, (size_t) (state->undo_char_point*sizeof(STB_TEXTEDIT_CHARTYPE)));
1107  for (i=0; i < state->undo_point; ++i)
1108  if (state->undo_rec[i].char_storage >= 0)
1109  state->undo_rec[i].char_storage -= n; // @OPTIMIZE: get rid of char_storage and infer it
1110  }
1111  --state->undo_point;
1112  STB_TEXTEDIT_memmove(state->undo_rec, state->undo_rec+1, (size_t) (state->undo_point*sizeof(state->undo_rec[0])));
1113  }
1114 }
1115 
1116 // discard the oldest entry in the redo list--it's bad if this
1117 // ever happens, but because undo & redo have to store the actual
1118 // characters in different cases, the redo character buffer can
1119 // fill up even though the undo buffer didn't
1120 static void stb_textedit_discard_redo(StbUndoState *state)
1121 {
1122  int k = STB_TEXTEDIT_UNDOSTATECOUNT-1;
1123 
1124  if (state->redo_point <= k) {
1125  // if the k'th undo state has characters, clean those up
1126  if (state->undo_rec[k].char_storage >= 0) {
1127  int n = state->undo_rec[k].insert_length, i;
1128  // move the remaining redo character data to the end of the buffer
1129  state->redo_char_point += n;
1130  STB_TEXTEDIT_memmove(state->undo_char + state->redo_char_point, state->undo_char + state->redo_char_point-n, (size_t) ((STB_TEXTEDIT_UNDOCHARCOUNT - state->redo_char_point)*sizeof(STB_TEXTEDIT_CHARTYPE)));
1131  // adjust the position of all the other records to account for above memmove
1132  for (i=state->redo_point; i < k; ++i)
1133  if (state->undo_rec[i].char_storage >= 0)
1134  state->undo_rec[i].char_storage += n;
1135  }
1136  // now move all the redo records towards the end of the buffer; the first one is at 'redo_point'
1137  // {DEAR IMGUI]
1138  size_t move_size = (size_t)((STB_TEXTEDIT_UNDOSTATECOUNT - state->redo_point - 1) * sizeof(state->undo_rec[0]));
1139  const char* buf_begin = (char*)state->undo_rec; (void)buf_begin;
1140  const char* buf_end = (char*)state->undo_rec + sizeof(state->undo_rec); (void)buf_end;
1141  IM_ASSERT(((char*)(state->undo_rec + state->redo_point)) >= buf_begin);
1142  IM_ASSERT(((char*)(state->undo_rec + state->redo_point + 1) + move_size) <= buf_end);
1143  STB_TEXTEDIT_memmove(state->undo_rec + state->redo_point+1, state->undo_rec + state->redo_point, move_size);
1144 
1145  // now move redo_point to point to the new one
1146  ++state->redo_point;
1147  }
1148 }
1149 
1150 static StbUndoRecord *stb_text_create_undo_record(StbUndoState *state, int numchars)
1151 {
1152  // any time we create a new undo record, we discard redo
1153  stb_textedit_flush_redo(state);
1154 
1155  // if we have no free records, we have to make room, by sliding the
1156  // existing records down
1158  stb_textedit_discard_undo(state);
1159 
1160  // if the characters to store won't possibly fit in the buffer, we can't undo
1161  if (numchars > STB_TEXTEDIT_UNDOCHARCOUNT) {
1162  state->undo_point = 0;
1163  state->undo_char_point = 0;
1164  return NULL;
1165  }
1166 
1167  // if we don't have enough free characters in the buffer, we have to make room
1168  while (state->undo_char_point + numchars > STB_TEXTEDIT_UNDOCHARCOUNT)
1169  stb_textedit_discard_undo(state);
1170 
1171  return &state->undo_rec[state->undo_point++];
1172 }
1173 
1174 static STB_TEXTEDIT_CHARTYPE *stb_text_createundo(StbUndoState *state, int pos, int insert_len, int delete_len)
1175 {
1176  StbUndoRecord *r = stb_text_create_undo_record(state, insert_len);
1177  if (r == NULL)
1178  return NULL;
1179 
1180  r->where = pos;
1181  r->insert_length = (STB_TEXTEDIT_POSITIONTYPE) insert_len;
1182  r->delete_length = (STB_TEXTEDIT_POSITIONTYPE) delete_len;
1183 
1184  if (insert_len == 0) {
1185  r->char_storage = -1;
1186  return NULL;
1187  } else {
1188  r->char_storage = state->undo_char_point;
1189  state->undo_char_point += insert_len;
1190  return &state->undo_char[r->char_storage];
1191  }
1192 }
1193 
1194 static void stb_text_undo(STB_TEXTEDIT_STRING *str, STB_TexteditState *state)
1195 {
1196  StbUndoState *s = &state->undostate;
1197  StbUndoRecord u, *r;
1198  if (s->undo_point == 0)
1199  return;
1200 
1201  // we need to do two things: apply the undo record, and create a redo record
1202  u = s->undo_rec[s->undo_point-1];
1203  r = &s->undo_rec[s->redo_point-1];
1204  r->char_storage = -1;
1205 
1208  r->where = u.where;
1209 
1210  if (u.delete_length) {
1211  // if the undo record says to delete characters, then the redo record will
1212  // need to re-insert the characters that get deleted, so we need to store
1213  // them.
1214 
1215  // there are three cases:
1216  // there's enough room to store the characters
1217  // characters stored for *redoing* don't leave room for redo
1218  // characters stored for *undoing* don't leave room for redo
1219  // if the last is true, we have to bail
1220 
1222  // the undo records take up too much character space; there's no space to store the redo characters
1223  r->insert_length = 0;
1224  } else {
1225  int i;
1226 
1227  // there's definitely room to store the characters eventually
1228  while (s->undo_char_point + u.delete_length > s->redo_char_point) {
1229  // should never happen:
1231  return;
1232  // there's currently not enough room, so discard a redo record
1233  stb_textedit_discard_redo(s);
1234  }
1235  r = &s->undo_rec[s->redo_point-1];
1236 
1239 
1240  // now save the characters
1241  for (i=0; i < u.delete_length; ++i)
1242  s->undo_char[r->char_storage + i] = STB_TEXTEDIT_GETCHAR(str, u.where + i);
1243  }
1244 
1245  // now we can carry out the deletion
1246  STB_TEXTEDIT_DELETECHARS(str, u.where, u.delete_length);
1247  }
1248 
1249  // check type of recorded action:
1250  if (u.insert_length) {
1251  // easy case: was a deletion, so we need to insert n characters
1252  STB_TEXTEDIT_INSERTCHARS(str, u.where, &s->undo_char[u.char_storage], u.insert_length);
1254  }
1255 
1256  state->cursor = u.where + u.insert_length;
1257 
1258  s->undo_point--;
1259  s->redo_point--;
1260 }
1261 
1262 static void stb_text_redo(STB_TEXTEDIT_STRING *str, STB_TexteditState *state)
1263 {
1264  StbUndoState *s = &state->undostate;
1265  StbUndoRecord *u, r;
1267  return;
1268 
1269  // we need to do two things: apply the redo record, and create an undo record
1270  u = &s->undo_rec[s->undo_point];
1271  r = s->undo_rec[s->redo_point];
1272 
1273  // we KNOW there must be room for the undo record, because the redo record
1274  // was derived from an undo record
1275 
1278  u->where = r.where;
1279  u->char_storage = -1;
1280 
1281  if (r.delete_length) {
1282  // the redo record requires us to delete characters, so the undo record
1283  // needs to store the characters
1284 
1285  if (s->undo_char_point + u->insert_length > s->redo_char_point) {
1286  u->insert_length = 0;
1287  u->delete_length = 0;
1288  } else {
1289  int i;
1290  u->char_storage = s->undo_char_point;
1292 
1293  // now save the characters
1294  for (i=0; i < u->insert_length; ++i)
1295  s->undo_char[u->char_storage + i] = STB_TEXTEDIT_GETCHAR(str, u->where + i);
1296  }
1297 
1298  STB_TEXTEDIT_DELETECHARS(str, r.where, r.delete_length);
1299  }
1300 
1301  if (r.insert_length) {
1302  // easy case: need to insert n characters
1303  STB_TEXTEDIT_INSERTCHARS(str, r.where, &s->undo_char[r.char_storage], r.insert_length);
1305  }
1306 
1307  state->cursor = r.where + r.insert_length;
1308 
1309  s->undo_point++;
1310  s->redo_point++;
1311 }
1312 
1313 static void stb_text_makeundo_insert(STB_TexteditState *state, int where, int length)
1314 {
1315  stb_text_createundo(&state->undostate, where, 0, length);
1316 }
1317 
1318 static void stb_text_makeundo_delete(STB_TEXTEDIT_STRING *str, STB_TexteditState *state, int where, int length)
1319 {
1320  int i;
1321  STB_TEXTEDIT_CHARTYPE *p = stb_text_createundo(&state->undostate, where, length, 0);
1322  if (p) {
1323  for (i=0; i < length; ++i)
1324  p[i] = STB_TEXTEDIT_GETCHAR(str, where+i);
1325  }
1326 }
1327 
1328 static void stb_text_makeundo_replace(STB_TEXTEDIT_STRING *str, STB_TexteditState *state, int where, int old_length, int new_length)
1329 {
1330  int i;
1331  STB_TEXTEDIT_CHARTYPE *p = stb_text_createundo(&state->undostate, where, old_length, new_length);
1332  if (p) {
1333  for (i=0; i < old_length; ++i)
1334  p[i] = STB_TEXTEDIT_GETCHAR(str, where+i);
1335  }
1336 }
1337 
1338 // reset the state to default
1339 static void stb_textedit_clear_state(STB_TexteditState *state, int is_single_line)
1340 {
1341  state->undostate.undo_point = 0;
1342  state->undostate.undo_char_point = 0;
1345  state->select_end = state->select_start = 0;
1346  state->cursor = 0;
1347  state->has_preferred_x = 0;
1348  state->preferred_x = 0;
1349  state->cursor_at_end_of_line = 0;
1350  state->initialized = 1;
1351  state->single_line = (unsigned char) is_single_line;
1352  state->insert_mode = 0;
1353 }
1354 
1355 // API initialize
1356 static void stb_textedit_initialize_state(STB_TexteditState *state, int is_single_line)
1357 {
1358  stb_textedit_clear_state(state, is_single_line);
1359 }
1360 
1361 #if defined(__GNUC__) || defined(__clang__)
1362 #pragma GCC diagnostic push
1363 #pragma GCC diagnostic ignored "-Wcast-qual"
1364 #endif
1365 
1366 static int stb_textedit_paste(STB_TEXTEDIT_STRING *str, STB_TexteditState *state, STB_TEXTEDIT_CHARTYPE const *ctext, int len)
1367 {
1368  return stb_textedit_paste_internal(str, state, (STB_TEXTEDIT_CHARTYPE *) ctext, len);
1369 }
1370 
1371 #if defined(__GNUC__) || defined(__clang__)
1372 #pragma GCC diagnostic pop
1373 #endif
1374 
1375 #endif//STB_TEXTEDIT_IMPLEMENTATION
1376 
1377 /*
1378 ------------------------------------------------------------------------------
1379 This software is available under 2 licenses -- choose whichever you prefer.
1380 ------------------------------------------------------------------------------
1381 ALTERNATIVE A - MIT License
1382 Copyright (c) 2017 Sean Barrett
1383 Permission is hereby granted, free of charge, to any person obtaining a copy of
1384 this software and associated documentation files (the "Software"), to deal in
1385 the Software without restriction, including without limitation the rights to
1386 use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
1387 of the Software, and to permit persons to whom the Software is furnished to do
1388 so, subject to the following conditions:
1389 The above copyright notice and this permission notice shall be included in all
1390 copies or substantial portions of the Software.
1391 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
1392 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
1393 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
1394 AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
1395 LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
1396 OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
1397 SOFTWARE.
1398 ------------------------------------------------------------------------------
1399 ALTERNATIVE B - Public Domain (www.unlicense.org)
1400 This is free and unencumbered software released into the public domain.
1401 Anyone is free to copy, modify, publish, use, compile, sell, or distribute this
1402 software, either in source code form or as a compiled binary, for any purpose,
1403 commercial or non-commercial, and by any means.
1404 In jurisdictions that recognize copyright laws, the author or authors of this
1405 software dedicate any and all copyright interest in the software to the public
1406 domain. We make this dedication for the benefit of the public at large and to
1407 the detriment of our heirs and successors. We intend this dedication to be an
1408 overt act of relinquishment in perpetuity of all present and future rights to
1409 this software under copyright law.
1410 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
1411 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
1412 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
1413 AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
1414 ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
1415 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
1416 ------------------------------------------------------------------------------
1417 */
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y
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