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Blamite Game Engine - blam!
00346.12.11.21.0529.blamite
The core library for the Blamite Game Engine.
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#include "components/core/world/world.h"
Go to the source code of this file.
Classes | |
struct | PrimitiveGenericVertex |
Namespaces | |
BlamRendering | |
Namespace for things relating to rendering. | |
BlamRendering::BGFX | |
Namespace containing functions exclusive to bgfx. | |
BlamRendering::BGFX::Primitives | |
Namespace containing functions for simple drawing of 2D and 3D primitives. | |
Macros | |
#define | BLAM |
Functions | |
BLAM void | BlamRendering::BGFX::Primitives::DrawCuboid (BlamVector3 position, BlamVector3 rotation, BlamVector3 scale) |
Renders a cuboid to the screen. More... | |
BLAM void | BlamRendering::BGFX::Primitives::DrawCylinder (BlamVector3 position, BlamVector3 rotation, BlamVector3 scale, int resolution, int radius_top, int radius_bottom) |
Renders a cylinder to the screen. More... | |
BLAM void | BlamRendering::BGFX::Primitives::DrawRectangle (BlamVector2 position, BlamVector2 size, float rotation) |
#define BLAM |