![]() |
Blamite Game Engine - blam!
00346.12.11.21.0529.blamite
The core library for the Blamite Game Engine.
|
Structure to contain Placeholder data. More...
#include <placeholders.h>
Public Attributes | |
std::string | id = "" |
The ID of the placeholder. More... | |
std::string | value_raw = "" |
The raw value of the placeholder. More... | |
std::string | value_parsed = "" |
The value of the placeholder after having environment variables expanded. More... | |
bool | reserved = false |
Whether or not the placeholder's value is reserved and unmodifiable. More... | |
bool | parse_env_var = false |
Whether or not to parse environment variables from the placeholder. More... | |
Structure to contain Placeholder data.
std::string Blam::Placeholders::Placeholder::id = "" |
The ID of the placeholder.
bool Blam::Placeholders::Placeholder::parse_env_var = false |
Whether or not to parse environment variables from the placeholder.
bool Blam::Placeholders::Placeholder::reserved = false |
Whether or not the placeholder's value is reserved and unmodifiable.
std::string Blam::Placeholders::Placeholder::value_parsed = "" |
The value of the placeholder after having environment variables expanded.
std::string Blam::Placeholders::Placeholder::value_raw = "" |
The raw value of the placeholder.