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Blamite Game Engine - blam!  00346.12.11.21.0529.blamite
The core library for the Blamite Game Engine.
Blam::Placeholders::Placeholder Struct Reference

Structure to contain Placeholder data. More...

#include <placeholders.h>

Public Attributes

std::string id = ""
 The ID of the placeholder. More...
 
std::string value_raw = ""
 The raw value of the placeholder. More...
 
std::string value_parsed = ""
 The value of the placeholder after having environment variables expanded. More...
 
bool reserved = false
 Whether or not the placeholder's value is reserved and unmodifiable. More...
 
bool parse_env_var = false
 Whether or not to parse environment variables from the placeholder. More...
 

Detailed Description

Structure to contain Placeholder data.

Member Data Documentation

◆ id

std::string Blam::Placeholders::Placeholder::id = ""

The ID of the placeholder.

◆ parse_env_var

bool Blam::Placeholders::Placeholder::parse_env_var = false

Whether or not to parse environment variables from the placeholder.

◆ reserved

bool Blam::Placeholders::Placeholder::reserved = false

Whether or not the placeholder's value is reserved and unmodifiable.

◆ value_parsed

std::string Blam::Placeholders::Placeholder::value_parsed = ""

The value of the placeholder after having environment variables expanded.

◆ value_raw

std::string Blam::Placeholders::Placeholder::value_raw = ""

The raw value of the placeholder.


The documentation for this struct was generated from the following file: