#include <imgui.h>
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static ImColor | HSV (float h, float s, float v, float a=1.0f) |
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◆ ImColor() [1/5]
◆ ImColor() [2/5]
ImColor::ImColor |
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int |
r, |
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int |
g, |
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int |
b, |
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int |
a = 255 |
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) |
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inline |
◆ ImColor() [3/5]
ImColor::ImColor |
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ImU32 |
rgba | ) |
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inline |
◆ ImColor() [4/5]
ImColor::ImColor |
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float |
r, |
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float |
g, |
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float |
b, |
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float |
a = 1.0f |
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) |
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inline |
◆ ImColor() [5/5]
ImColor::ImColor |
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const ImVec4 & |
col | ) |
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inline |
◆ HSV()
static ImColor ImColor::HSV |
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float |
h, |
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float |
s, |
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float |
v, |
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float |
a = 1.0f |
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) |
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inlinestatic |
◆ operator ImU32()
ImColor::operator ImU32 |
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const |
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inline |
◆ operator ImVec4()
ImColor::operator ImVec4 |
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const |
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inline |
◆ SetHSV()
void ImColor::SetHSV |
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float |
h, |
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float |
s, |
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float |
v, |
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float |
a = 1.0f |
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) |
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inline |
◆ Value
The documentation for this struct was generated from the following file:
- blam/components/3rdparty/imgui/imgui.h