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Blamite Game Engine - blam!  00346.12.11.21.0529.blamite
The core library for the Blamite Game Engine.
ImDrawData Struct Reference

#include <imgui.h>

Public Member Functions

 ImDrawData ()
 
 ~ImDrawData ()
 
void Clear ()
 
IMGUI_API void DeIndexAllBuffers ()
 
IMGUI_API void ScaleClipRects (const ImVec2 &fb_scale)
 

Public Attributes

bool Valid
 
ImDrawList ** CmdLists
 
int CmdListsCount
 
int TotalIdxCount
 
int TotalVtxCount
 
ImVec2 DisplayPos
 
ImVec2 DisplaySize
 
ImVec2 FramebufferScale
 

Constructor & Destructor Documentation

◆ ImDrawData()

ImDrawData::ImDrawData ( )
inline

◆ ~ImDrawData()

ImDrawData::~ImDrawData ( )
inline

Member Function Documentation

◆ Clear()

void ImDrawData::Clear ( )
inline

◆ DeIndexAllBuffers()

void ImDrawData::DeIndexAllBuffers ( )

◆ ScaleClipRects()

void ImDrawData::ScaleClipRects ( const ImVec2 fb_scale)

Member Data Documentation

◆ CmdLists

ImDrawList** ImDrawData::CmdLists

◆ CmdListsCount

int ImDrawData::CmdListsCount

◆ DisplayPos

ImVec2 ImDrawData::DisplayPos

◆ DisplaySize

ImVec2 ImDrawData::DisplaySize

◆ FramebufferScale

ImVec2 ImDrawData::FramebufferScale

◆ TotalIdxCount

int ImDrawData::TotalIdxCount

◆ TotalVtxCount

int ImDrawData::TotalVtxCount

◆ Valid

bool ImDrawData::Valid

The documentation for this struct was generated from the following files: