Elaztek Developer Hub
Blamite Game Engine - blam!  00346.12.11.21.0529.blamite
The core library for the Blamite Game Engine.
ImFontGlyphRangesBuilder Struct Reference

#include <imgui.h>

Public Member Functions

 ImFontGlyphRangesBuilder ()
 
void Clear ()
 
bool GetBit (int n) const
 
void SetBit (int n)
 
void AddChar (ImWchar c)
 
IMGUI_API void AddText (const char *text, const char *text_end=NULL)
 
IMGUI_API void AddRanges (const ImWchar *ranges)
 
IMGUI_API void BuildRanges (ImVector< ImWchar > *out_ranges)
 

Public Attributes

ImVector< ImU32UsedChars
 

Constructor & Destructor Documentation

◆ ImFontGlyphRangesBuilder()

ImFontGlyphRangesBuilder::ImFontGlyphRangesBuilder ( )
inline

Member Function Documentation

◆ AddChar()

void ImFontGlyphRangesBuilder::AddChar ( ImWchar  c)
inline

◆ AddRanges()

void ImFontGlyphRangesBuilder::AddRanges ( const ImWchar ranges)

◆ AddText()

void ImFontGlyphRangesBuilder::AddText ( const char *  text,
const char *  text_end = NULL 
)

◆ BuildRanges()

void ImFontGlyphRangesBuilder::BuildRanges ( ImVector< ImWchar > *  out_ranges)

◆ Clear()

void ImFontGlyphRangesBuilder::Clear ( )
inline

◆ GetBit()

bool ImFontGlyphRangesBuilder::GetBit ( int  n) const
inline

◆ SetBit()

void ImFontGlyphRangesBuilder::SetBit ( int  n)
inline

Member Data Documentation

◆ UsedChars

ImVector<ImU32> ImFontGlyphRangesBuilder::UsedChars

The documentation for this struct was generated from the following files: