#include <imgui.h>
◆ ImGuiInputTextCallbackData()
ImGuiInputTextCallbackData::ImGuiInputTextCallbackData |
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| ) |
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◆ DeleteChars()
void ImGuiInputTextCallbackData::DeleteChars |
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int |
pos, |
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int |
bytes_count |
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) |
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◆ HasSelection()
bool ImGuiInputTextCallbackData::HasSelection |
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const |
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inline |
◆ InsertChars()
void ImGuiInputTextCallbackData::InsertChars |
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int |
pos, |
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const char * |
text, |
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const char * |
text_end = NULL |
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) |
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◆ Buf
char* ImGuiInputTextCallbackData::Buf |
◆ BufDirty
bool ImGuiInputTextCallbackData::BufDirty |
◆ BufSize
int ImGuiInputTextCallbackData::BufSize |
◆ BufTextLen
int ImGuiInputTextCallbackData::BufTextLen |
◆ CursorPos
int ImGuiInputTextCallbackData::CursorPos |
◆ EventChar
ImWchar ImGuiInputTextCallbackData::EventChar |
◆ EventFlag
◆ EventKey
ImGuiKey ImGuiInputTextCallbackData::EventKey |
◆ Flags
◆ SelectionEnd
int ImGuiInputTextCallbackData::SelectionEnd |
◆ SelectionStart
int ImGuiInputTextCallbackData::SelectionStart |
◆ UserData
void* ImGuiInputTextCallbackData::UserData |
The documentation for this struct was generated from the following files: