#include <imgui.h>
◆ ImGuiTextBuffer()
ImGuiTextBuffer::ImGuiTextBuffer |
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inline |
◆ append()
void ImGuiTextBuffer::append |
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const char * |
str, |
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const char * |
str_end = NULL |
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) |
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◆ appendf()
void ImGuiTextBuffer::appendf |
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const char * |
fmt, |
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... |
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) |
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◆ appendfv()
void ImGuiTextBuffer::appendfv |
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const char * |
fmt, |
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va_list |
args |
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) |
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◆ begin()
const char* ImGuiTextBuffer::begin |
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const |
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inline |
◆ c_str()
const char* ImGuiTextBuffer::c_str |
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const |
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inline |
◆ clear()
void ImGuiTextBuffer::clear |
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inline |
◆ empty()
bool ImGuiTextBuffer::empty |
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inline |
◆ end()
const char* ImGuiTextBuffer::end |
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const |
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inline |
◆ operator[]()
char ImGuiTextBuffer::operator[] |
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int |
i | ) |
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inline |
◆ reserve()
void ImGuiTextBuffer::reserve |
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int |
capacity | ) |
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inline |
◆ size()
int ImGuiTextBuffer::size |
( |
| ) |
const |
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inline |
◆ Buf
◆ EmptyString
char ImGuiTextBuffer::EmptyString = { 0 } |
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static |
The documentation for this struct was generated from the following files: