#include <imgui_internal.h>
◆ ImRect() [1/4]
◆ ImRect() [2/4]
◆ ImRect() [3/4]
ImRect::ImRect |
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const ImVec4 & |
v | ) |
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inline |
◆ ImRect() [4/4]
ImRect::ImRect |
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float |
x1, |
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float |
y1, |
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float |
x2, |
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float |
y2 |
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) |
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inline |
◆ Add() [1/2]
void ImRect::Add |
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const ImRect & |
r | ) |
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inline |
◆ Add() [2/2]
void ImRect::Add |
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const ImVec2 & |
p | ) |
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inline |
◆ ClipWith()
void ImRect::ClipWith |
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const ImRect & |
r | ) |
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inline |
◆ ClipWithFull()
void ImRect::ClipWithFull |
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const ImRect & |
r | ) |
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inline |
◆ Contains() [1/2]
bool ImRect::Contains |
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const ImRect & |
r | ) |
const |
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inline |
◆ Contains() [2/2]
bool ImRect::Contains |
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const ImVec2 & |
p | ) |
const |
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inline |
◆ Expand() [1/2]
void ImRect::Expand |
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const float |
amount | ) |
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inline |
◆ Expand() [2/2]
void ImRect::Expand |
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const ImVec2 & |
amount | ) |
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inline |
◆ Floor()
◆ GetBL()
ImVec2 ImRect::GetBL |
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| ) |
const |
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inline |
◆ GetBR()
ImVec2 ImRect::GetBR |
( |
| ) |
const |
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inline |
◆ GetCenter()
ImVec2 ImRect::GetCenter |
( |
| ) |
const |
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inline |
◆ GetHeight()
float ImRect::GetHeight |
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| ) |
const |
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inline |
◆ GetSize()
ImVec2 ImRect::GetSize |
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const |
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inline |
◆ GetTL()
ImVec2 ImRect::GetTL |
( |
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const |
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inline |
◆ GetTR()
ImVec2 ImRect::GetTR |
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const |
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inline |
◆ GetWidth()
float ImRect::GetWidth |
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const |
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inline |
◆ IsInverted()
bool ImRect::IsInverted |
( |
| ) |
const |
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inline |
◆ Overlaps()
bool ImRect::Overlaps |
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const ImRect & |
r | ) |
const |
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inline |
◆ Translate()
void ImRect::Translate |
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const ImVec2 & |
d | ) |
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inline |
◆ TranslateX()
void ImRect::TranslateX |
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float |
dx | ) |
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inline |
◆ TranslateY()
void ImRect::TranslateY |
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float |
dy | ) |
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inline |
◆ Max
◆ Min
The documentation for this struct was generated from the following file: