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Blamite Game Engine - blam!  00346.12.11.21.0529.blamite
The core library for the Blamite Game Engine.
version_data.h File Reference

Go to the source code of this file.

Macros

#define CURRENT_COMMIT   "1df4fee0"
 
#define STAMPED_BUILD   "00346"
 
#define STAMPED_REVISION   "0529"
 
#define BLAM_VS_STAMP_TIME   "12/11/2021 05:29:45 AM -06:00"
 
#define BLAM_VS_DATE_FRIENDLY   "Dec 11 2021"
 
#define BLAM_VS_TIME_FRIENDLY   "05:29 AM -06"
 
#define BLAM_VS_DATE   "12.11.21"
 
#define BLAM_VS_TIME   "0529"
 
#define BLAM_VS_BUILD   "00346"
 
#define BLAM_VS_COMMIT   "1df4fee0"
 
#define BLAM_VS_PROJECT_NAME   "blamite"
 
#define BLAM_VS_PREV_BUILD   "00345"
 
#define BLAM_VS_BUILD_STRING   "00346.12.11.21.0529.blamite"
 

Macro Definition Documentation

◆ BLAM_VS_BUILD

#define BLAM_VS_BUILD   "00346"

◆ BLAM_VS_BUILD_STRING

#define BLAM_VS_BUILD_STRING   "00346.12.11.21.0529.blamite"

◆ BLAM_VS_COMMIT

#define BLAM_VS_COMMIT   "1df4fee0"

◆ BLAM_VS_DATE

#define BLAM_VS_DATE   "12.11.21"

◆ BLAM_VS_DATE_FRIENDLY

#define BLAM_VS_DATE_FRIENDLY   "Dec 11 2021"

◆ BLAM_VS_PREV_BUILD

#define BLAM_VS_PREV_BUILD   "00345"

◆ BLAM_VS_PROJECT_NAME

#define BLAM_VS_PROJECT_NAME   "blamite"

◆ BLAM_VS_STAMP_TIME

#define BLAM_VS_STAMP_TIME   "12/11/2021 05:29:45 AM -06:00"

◆ BLAM_VS_TIME

#define BLAM_VS_TIME   "0529"

◆ BLAM_VS_TIME_FRIENDLY

#define BLAM_VS_TIME_FRIENDLY   "05:29 AM -06"

◆ CURRENT_COMMIT

#define CURRENT_COMMIT   "1df4fee0"

◆ STAMPED_BUILD

#define STAMPED_BUILD   "00346"

◆ STAMPED_REVISION

#define STAMPED_REVISION   "0529"