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Blamite Game Engine - blam!
00346.12.11.21.0529.blamite
The core library for the Blamite Game Engine.
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#include <vector>
#include <string>
#include <Strings/components/classes/world/vector.h>
#include "components/content/tags/tags.h"
Go to the source code of this file.
Classes | |
class | BlamWorldObject |
Class representing a world object. More... | |
class | BlamWorldObject_Tag |
Class representing a tag-based world object. More... | |
class | BlamWorldObject_Primitive |
Class representing a primitive-based world object. More... | |
class | BlamWorldState |
Class representing a world state. More... | |
Namespaces | |
Blam | |
Namespace surrounding all major engine components. | |
Blam::World | |
Macros | |
#define | BLAM |
Functions | |
BLAM void | Blam::World::InitializeWorldState () |
BLAM void | Blam::World::DestroyWorldState () |
BLAM BlamWorldState * | Blam::World::GetWorldState () |
BLAM float | Blam::World::ConvertFloatToWorldUnits (float value) |
Converts a given float to the equivalent in world units. More... | |
BLAM BlamDirection | Blam::World::GetOppositeDirection (BlamDirection direction) |
Gets the direction opposite to a given direction. More... | |
#define BLAM |
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strong |
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strong |