![]() |
Blamite Game Engine - blam!
00357.06.18.22.0809.blamite
The core library for the Blamite Game Engine.
|
#include <scenario.h>
Public Member Functions | |
TAG_ENUM (type, { solo, multiplayer, main_menu, multiplayer_shared, singleplayer_shared }) | |
TAG_BLOCK (project_folders, { bitfield8 flags;int folder_id;int parent_folder_id;ascii folder_name;}) | |
TAG_BLOCK (primitives, { int folder_id;ascii name;ascii description;TAG_ENUM(type, { cuboid, cylinder });real x;real y;real z;real yaw;real pitch;real roll;real scale_x;real scale_y;real scale_z;real cylinder_radius_0;real cylinder_radius_1;int cylinder_resolution;}) | |
scenario::TAG_BLOCK | ( | primitives | , |
{ int folder_id;ascii name;ascii description;TAG_ENUM(type, { cuboid, cylinder });real x;real y;real z;real yaw;real pitch;real roll;real scale_x;real scale_y;real scale_z;real cylinder_radius_0;real cylinder_radius_1;int cylinder_resolution;} | |||
) |
scenario::TAG_BLOCK | ( | project_folders | , |
{ bitfield8 flags;int folder_id;int parent_folder_id;ascii folder_name;} | |||
) |
scenario::TAG_ENUM | ( | type | , |
{ solo, multiplayer, main_menu, multiplayer_shared, singleplayer_shared } | |||
) |