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Blamite Game Engine - blam!  00367.02.08.23.1815.blamite
The core library for the Blamite Game Engine.
BlamRendering::OGRE Namespace Reference

Namespaces

 Utils
 

Functions

BLAM bool Initialize ()
 
BLAM void RenderLoop ()
 
BLAM void RenderThread ()
 
BLAM void Shutdown ()
 
BLAM void ProcessSDLEvents (SDL_Event *event)
 
BLAM Demo::GraphicsSystemGetGraphicsSystem ()
 
BLAM void HandleWindowReisze (int width, int height)
 
BLAM int GetRenderWidth ()
 
BLAM int GetRenderHeight ()
 
BLAM Ogre::Window * GetRenderWindow ()
 

Function Documentation

◆ GetGraphicsSystem()

Demo::GraphicsSystem * BlamRendering::OGRE::GetGraphicsSystem ( )

◆ GetRenderHeight()

int BlamRendering::OGRE::GetRenderHeight ( )

◆ GetRenderWidth()

int BlamRendering::OGRE::GetRenderWidth ( )

◆ GetRenderWindow()

Ogre::Window * BlamRendering::OGRE::GetRenderWindow ( )

◆ HandleWindowReisze()

void BlamRendering::OGRE::HandleWindowReisze ( int  width,
int  height 
)

◆ Initialize()

bool BlamRendering::OGRE::Initialize ( )

◆ ProcessSDLEvents()

void BlamRendering::OGRE::ProcessSDLEvents ( SDL_Event event)

◆ RenderLoop()

void BlamRendering::OGRE::RenderLoop ( )

◆ RenderThread()

void BlamRendering::OGRE::RenderThread ( )

◆ Shutdown()

void BlamRendering::OGRE::Shutdown ( )