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Blamite Game Engine - blam!  00367.02.08.23.1815.blamite
The core library for the Blamite Game Engine.
scenario.cpp File Reference

Functions

void PrepareNewWorldState ()
 Prepares a new world state. More...
 

Variables

scenarioactive_scenario_tag = nullptr
 
BlamTagDataactive_scenario_tag_data = nullptr
 

Function Documentation

◆ PrepareNewWorldState()

void PrepareNewWorldState ( )

Prepares a new world state.

This function will prepare a new world state and populate it with the appropriate objects from the scenario.

Variable Documentation

◆ active_scenario_tag

scenario* active_scenario_tag = nullptr

◆ active_scenario_tag_data

BlamTagData* active_scenario_tag_data = nullptr