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Blamite Game Engine - blam!
00368.02.12.23.1347.blamite
The core library for the Blamite Game Engine.
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Structure representing a Bitmap tag. More...
#include <bitmap.h>
Public Member Functions | |
TAG_ENUM (format, { BF_RGBA8_UNORM, BF_UNUSED }) | |
TAG_BLOCK (import_info, { int64_t source_filesize;ascii source_filename;ascii source_file_format;ascii source_pixel_format;ascii parsed_pixel_format;}) | |
Structure representing a Bitmap tag.
Bitmap tags store - you guessed it - bitmaps! In this case, the term "bitmap" can refer to any sort of image file - not just literal .bmp images.
bitmap::TAG_BLOCK | ( | import_info | , |
{ int64_t source_filesize;ascii source_filename;ascii source_file_format;ascii source_pixel_format;ascii parsed_pixel_format;} | |||
) |
bitmap::TAG_ENUM | ( | format | , |
{ BF_RGBA8_UNORM, BF_UNUSED } | |||
) |
int16_t bitmap::bytes_per_line |
bitmap_filtering_mode bitmap::filter_mode_mag |
bitmap_filtering_mode bitmap::filter_mode_min |
bitmap_filtering_mode bitmap::filter_mode_mip |
bitfield8 bitmap::flags |
data_reference bitmap::pixel_data |
vector2 bitmap::size |