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Blamite Game Engine - blam!  00368.02.12.23.1347.blamite
The core library for the Blamite Game Engine.
version_data.h File Reference

Go to the source code of this file.

Macros

#define CURRENT_COMMIT   "73ab594a"
 
#define STAMPED_BUILD   "00368"
 
#define STAMPED_REVISION   "1347"
 
#define BLAM_VS_STAMP_TIME   "02/12/2023 01:47:23 PM -06:00"
 
#define BLAM_VS_DATE_FRIENDLY   "Feb 12 2023"
 
#define BLAM_VS_TIME_FRIENDLY   "01:47 PM -06"
 
#define BLAM_VS_DATE   "02.12.23"
 
#define BLAM_VS_TIME   "1347"
 
#define BLAM_VS_BUILD   "00368"
 
#define BLAM_VS_COMMIT   "73ab594a"
 
#define BLAM_VS_PROJECT_NAME   "blamite"
 
#define BLAM_VS_PREV_BUILD   "00367"
 
#define BLAM_VS_BUILD_STRING   "00368.02.12.23.1347.blamite"
 

Macro Definition Documentation

◆ BLAM_VS_BUILD

#define BLAM_VS_BUILD   "00368"

◆ BLAM_VS_BUILD_STRING

#define BLAM_VS_BUILD_STRING   "00368.02.12.23.1347.blamite"

◆ BLAM_VS_COMMIT

#define BLAM_VS_COMMIT   "73ab594a"

◆ BLAM_VS_DATE

#define BLAM_VS_DATE   "02.12.23"

◆ BLAM_VS_DATE_FRIENDLY

#define BLAM_VS_DATE_FRIENDLY   "Feb 12 2023"

◆ BLAM_VS_PREV_BUILD

#define BLAM_VS_PREV_BUILD   "00367"

◆ BLAM_VS_PROJECT_NAME

#define BLAM_VS_PROJECT_NAME   "blamite"

◆ BLAM_VS_STAMP_TIME

#define BLAM_VS_STAMP_TIME   "02/12/2023 01:47:23 PM -06:00"

◆ BLAM_VS_TIME

#define BLAM_VS_TIME   "1347"

◆ BLAM_VS_TIME_FRIENDLY

#define BLAM_VS_TIME_FRIENDLY   "01:47 PM -06"

◆ CURRENT_COMMIT

#define CURRENT_COMMIT   "73ab594a"

◆ STAMPED_BUILD

#define STAMPED_BUILD   "00368"

◆ STAMPED_REVISION

#define STAMPED_REVISION   "1347"