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Blamite Game Engine - Strings
00386.06.16.23.0646.blamite
A library containing general purpose utilities and classes for use in multiple projects.
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#include <string>
#include <vector>
Go to the source code of this file.
Classes | |
struct | BlamCommandSwitch |
Structure representing a command-line switch. More... | |
Namespaces | |
BlamStrings | |
Namespace for Blamite's shared C++ library. | |
BlamStrings::Settings | |
BlamStrings::Settings::Switches | |
Namespace containing things relating to command-line switches. | |
Macros | |
#define | STRINGS_API __declspec(dllimport) |
Functions | |
STRINGS_API void | BlamStrings::Settings::Switches::ParseSwitches (int args_count, char *args[]) |
Parses command-line switches from the initial variables from main() . More... | |
STRINGS_API std::vector< BlamCommandSwitch > | BlamStrings::Settings::Switches::GetActiveSwitches () |
Retrieves the list of loaded command-line switches. More... | |
STRINGS_API bool | BlamStrings::Settings::Switches::IsSwitchPresent (std::string switch_name) |
Determines if a given switch has been passed to the engine. More... | |
STRINGS_API std::vector< std::string > | BlamStrings::Settings::Switches::GetSwitchArguments (std::string switch_name) |
Retrieves the list of arguments provided for the specified switch. More... | |
STRINGS_API std::string | BlamStrings::Settings::Switches::GetSwitchValue (std::string switch_name) |
Retrieves the value of a switch. More... | |
#define STRINGS_API __declspec(dllimport) |