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Blamite Game Engine - Guerilla (Stub Executable)  00386.06.16.23.0646.blamite
A small stub executable that is used to launch Guerilla.
main.cpp File Reference
#include "guerilla.h"
#include <Strings/components/resources/strings/strings.h>
#include <HEKGuerilla/components/tags/tags.h>
#include <HEKGuerilla/components/settings/config/config.h>
#include <HEKGuerilla/components/projects/projects.h>
#include <Strings/components/logger/logger.h>
#include <Strings/components/resources/resources.h>
#include <Strings/components/utils/string/string.h>
#include "components/modules/modules.h"
#include "components/modules/keystone/keystone.h"
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Functions

bool startup ()
 Performs all Guerilla startup tasks. More...
 
void cleanup ()
 Performs all Guerilla cleanup tasks. More...
 
int main (int args_count, char *args[])
 Entry point for guerilla.exe. More...
 

Variables

HMODULE guerilla_dll_handle = NULL
 Module handle for Guerilla. More...
 

Function Documentation

◆ cleanup()

void cleanup ( )

Performs all Guerilla cleanup tasks.

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◆ main()

int main ( int  args_count,
char *  args[] 
)

Entry point for guerilla.exe.

Parameters
args_count- The number of command-line arguments passed to the application.
args- The arguments passed to the application.
Returns
The application exit code, will be 0 when exiting without any error.
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◆ startup()

bool startup ( )

Performs all Guerilla startup tasks.

Returns
true if initialization completed successfully, or false if an unrecoverable error was encountered. If this function returns false, the program should exit.
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Variable Documentation

◆ guerilla_dll_handle

HMODULE guerilla_dll_handle = NULL

Module handle for Guerilla.