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Blamite Game Engine - Strings
00390.07.02.23.1947.blamite
A library containing general purpose utilities and classes for use in multiple projects.
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Class representing a mouse button press. More...
#include <MouseClickEvent.h>
Public Member Functions | |
MouseClickEvent (uint8_t _button) | |
Constructs a new event. More... | |
uint8_t | GetButton () |
Retrieves the mouse button that was pressed. More... | |
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BlamEvent (BlamEventType type) | |
Constructs a new event with the specified type. More... | |
BlamEventType | GetEventType () |
Retrieves the type of the event. More... | |
void | SetCancelled (bool cancel) |
Sets whether or not the event should be cancelled. More... | |
bool | IsCancelled () |
Determines whether or not the event has been cancelled. More... | |
Class representing a mouse button press.
This event is fired from the SDL_MOUSEBUTTONDOWN
event.
MouseClickEvent::MouseClickEvent | ( | uint8_t | _button | ) |
Constructs a new event.
_button | - The clicked mouse button ID. |
uint8_t MouseClickEvent::GetButton | ( | ) |
Retrieves the mouse button that was pressed.