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Blamite Game Engine - Keystone
00390.07.02.23.1947.blamite
A library that enables the use of Qt in Blamite's editing tools.
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Namespace containing functions for initializing and shutting down the game engine. More...
Functions | |
KEYSTONE int | StartEngine () |
Initializes the game engine and starts the main loop thread. More... | |
KEYSTONE void | ShutdownEngine () |
Shuts down the engine. More... | |
KEYSTONE BlamEngineViewportWidget * | GetViewportWidget () |
Retrieves the engine viewport widget. More... | |
KEYSTONE void | SetEngineFocusState (bool focused) |
Sets whether or not the engine viewport is focused. More... | |
KEYSTONE bool | GetEngineActiveState () |
Checks whether or not the engine is currently running. More... | |
Namespace containing functions for initializing and shutting down the game engine.
bool BlamKeystone::Engine::GetEngineActiveState | ( | ) |
Checks whether or not the engine is currently running.
true
if the engine is running, otherwise returns false
. BlamEngineViewportWidget * BlamKeystone::Engine::GetViewportWidget | ( | ) |
Retrieves the engine viewport widget.
void BlamKeystone::Engine::SetEngineFocusState | ( | bool | focused | ) |
Sets whether or not the engine viewport is focused.
focused | - Whether or not the viewport is focused. |
void BlamKeystone::Engine::ShutdownEngine | ( | ) |
Shuts down the engine.
int BlamKeystone::Engine::StartEngine | ( | ) |
Initializes the game engine and starts the main loop thread.
0
if the engine started without error, otherwise returns an error code.