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Blamite Game Engine - Keystone  00390.07.02.23.1947.blamite
A library that enables the use of Qt in Blamite's editing tools.
tag.h
Go to the documentation of this file.
1 #pragma once
2 
3 #include <HEKGuerilla/components/tags/tags.h>
4 
5 #include "../BlamEditorDocument.h"
7 
8 #ifndef KEYSTONE
9 #define KEYSTONE
10 #endif
11 
16 {
17 public:
18 
19  BlamTag* tag = nullptr;
20  bool show_invisibles = false;
21  bool show_unused_fields = true;
22  bool is_compiled = false;
23  bool live_update = false;
24  bool needs_update = false;
25 
32  BlamEditorDocument_Tag(BlamEditorWindow* _window, BlamTag* _tag);
33 
40  BlamEditorDocument_Tag(BlamTag* _tag);
41 
42  bool Close() override;
43  void Save() override;
44  void SaveAs() override;
45  void FlagAsModified(bool new_modified_state = true) override;
46  bool ConfirmClose(std::string confirmation_message = "") override;
47 };
BlamEditorDocument::mdi_default_height
int mdi_default_height
The default starting height of the document's MDI window.
Definition: BlamEditorDocument.h:62
BlamEditorDocument::mdi_default_width
int mdi_default_width
The default starting width of the document's MDI window.
Definition: BlamEditorDocument.h:61
BlamEditorDocument_Tag
Class representing a Tag document.
Definition: tag.h:15
BlamEditorDocument::GetDocumentType
BlamEditorDocumentType GetDocumentType()
Retrieves the type of this document.
Definition: BlamEditorDocument.cpp:17
editor_data.h
BlamEditorDocument::file_path
std::string file_path
The path to the file associated with this document.
Definition: BlamEditorDocument.h:58
BlamEditorDocument_Tag::FlagAsModified
void FlagAsModified(bool new_modified_state=true) override
Flags the document as being modified.
Definition: tag.cpp:130
BlamEditorDocument_Tag::show_invisibles
bool show_invisibles
Whether or not to show invisible (hidden) fields in the editor.
Definition: tag.h:20
BlamEditorDocumentType
BlamEditorDocumentType
Enumerator containing all possible editor document types.
Definition: BlamEditorDocument.h:23
BlamEditorDocument::document_title
std::string document_title
The title of this document.
Definition: BlamEditorDocument.h:49
BlamEditorDocument_Tag::ConfirmClose
bool ConfirmClose(std::string confirmation_message="") override
Called immediately before closing a document.
Definition: tag.cpp:136
BlamEditorDocument_Tag::SaveAs
void SaveAs() override
Attempts to save the document, prompting the user to save as a new file.
Definition: tag.cpp:106
tag_editor
The tag editor widget.
Definition: tag_editor.h:18
tag_editor.h
BlamEditorWindow.h
BlamEditorDocumentType::Tag
@ Tag
Indicates the document represents a tag file.
BlamEditorDocument_Tag::is_compiled
bool is_compiled
Whether or not this tag was loaded from a compiled/binary tag, rather than a decompiled/XML tag.
Definition: tag.h:22
BlamEditorDocument_Tag::Save
void Save() override
Attempts to save the document, replacing the original file.
Definition: tag.cpp:76
BlamEditorDocument::document_context
std::string document_context
The context of this document. Will generally be a project or tag folder.
Definition: BlamEditorDocument.h:59
BlamEditorDocument
Interface class that any types of editor documents inherit from.
Definition: BlamEditorDocument.h:37
BlamEditorDocument_Tag::Close
bool Close() override
Closes the document and releases any resources being used by it.
Definition: tag.cpp:59
BlamEditorDocument_Tag::needs_update
bool needs_update
Whether or not this tag needs to be updated in-engine. Ignored if live_update is false.
Definition: tag.h:24
BlamEditorDocument_Tag::BlamEditorDocument_Tag
BlamEditorDocument_Tag(BlamEditorWindow *_window, BlamTag *_tag)
Constructs a new Tag document.
Definition: tag.cpp:15
BlamEditorWindow
Interface class that all main editing tool windows inherit from.
Definition: BlamEditorWindow.h:48
tag.h
engine.h
BlamEditorDocument_Tag::tag
BlamTag * tag
The tag associated with this document.
Definition: tag.h:19
BlamKeystone::Engine::GetEngineActiveState
KEYSTONE bool GetEngineActiveState()
Checks whether or not the engine is currently running.
Definition: engine.cpp:102
BlamEditorDocument::Close
virtual bool Close()
Closes the document and releases any resources being used by it.
Definition: BlamEditorDocument.cpp:158
BlamEditorDocument_Tag::live_update
bool live_update
Whether or not this tag should be continuously updated ingame for realtime editing.
Definition: tag.h:23
BlamEditorDocument_Tag::show_unused_fields
bool show_unused_fields
Whether or not to show unused fields in the editor.
Definition: tag.h:21
BlamEditorDocument::ui
BlamEditorDocumentWidget * ui
The GUI widget associated with this document.
Definition: BlamEditorDocument.h:50
BlamKeystone::EditorData::GetDocumentTypeConfiguration
KEYSTONE BlamConfigurationFile * GetDocumentTypeConfiguration(BlamEditorDocumentType type)
Attempts to locate the configuration file for the specified document type.
Definition: document_config.cpp:107