![]() |
Blamite Game Engine - Strings
00396.09.17.23.1900.blamite
A library containing general purpose utilities and classes for use in multiple projects.
|
Class representing a log message event. More...
#include <LogMessage.h>
Inheritance diagram for LogMessageEvent:
Collaboration diagram for LogMessageEvent:Public Member Functions | |
| LogMessageEvent (BlamLogMessage _message) | |
| Constructs a new event. More... | |
| BlamLogMessage | GetLogMessage () |
| Retrieves the message that was logged. More... | |
Public Member Functions inherited from BlamEvent | |
| BlamEvent (BlamEventType type) | |
| Constructs a new event with the specified type. More... | |
| BlamEventType | GetEventType () |
| Retrieves the type of the event. More... | |
| void | SetCancelled (bool cancel) |
| Sets whether or not the event should be cancelled. More... | |
| bool | IsCancelled () |
| Determines whether or not the event has been cancelled. More... | |
Class representing a log message event.
This event is fired when a new message is logged from the engine.
| LogMessageEvent::LogMessageEvent | ( | BlamLogMessage | _message | ) |
Constructs a new event.
| _message | - The message that was logged. |
| BlamLogMessage LogMessageEvent::GetLogMessage | ( | ) |
Retrieves the message that was logged.