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Blamite Game Engine - Keystone
00397.09.19.23.0625.blamite
A library that enables the use of Qt in Blamite's editing tools.
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#include "utils.h"#include <qpixmap.h>#include <qgraphicsitem.h>#include <qevent.h>#include <map>#include <sdl2/SDL.h>#include "components/editor_data/editor_data.h"#include "components/ui/shared/dialogs/error_dialog/error_dialog.h"#include "components/ui/shared/dialogs/message_box/qt_message_box.h"
Include dependency graph for utils.cpp:Functions | |
| void | add_virt_key (int qt_key, int sdl_key) |
| void | add_scancode (int qt_key, int sdl_key) |
| void | load_virtkey_conversions () |
| void | load_scancode_conversions () |
Variables | |
| std::map< int, int > | qt_virtual_key_conversions = std::map<int, int>() |
| std::map< int, int > | qt_scancode_conversions = std::map<int, int>() |
| void add_scancode | ( | int | qt_key, |
| int | sdl_key | ||
| ) |
Here is the caller graph for this function:| void add_virt_key | ( | int | qt_key, |
| int | sdl_key | ||
| ) |
Here is the caller graph for this function:| void load_scancode_conversions | ( | ) |
Here is the call graph for this function:
Here is the caller graph for this function:| void load_virtkey_conversions | ( | ) |
Here is the call graph for this function:
Here is the caller graph for this function:| std::map<int, int> qt_scancode_conversions = std::map<int, int>() |
| std::map<int, int> qt_virtual_key_conversions = std::map<int, int>() |