 |
Blamite Game Engine - blam!
00398.09.22.23.2015.blamite
The core library for the Blamite Game Engine.
|
Go to the documentation of this file.
2 #ifndef _Demo_GameState_H_
3 #define _Demo_GameState_H_
virtual void finishFrame(void)
Definition: GameState.h:24
Definition: InputListeners.h:18
virtual ~GameState()
Definition: GameState.h:12
virtual void createScene01(void)
Definition: GameState.h:17
Definition: InputListeners.h:36
virtual void update(float timeSinceLast)
Definition: GameState.h:22
Definition: BaseSystem.cpp:5
Definition: GameState.h:9
virtual void createScene02(void)
Definition: GameState.h:18
Definition: InputListeners.h:27
virtual void finishFrameParallel(void)
Definition: GameState.h:23
virtual void destroyScene(void)
Definition: GameState.h:20
double timeSinceLast
Definition: ogre.cpp:57
virtual void initialize(void)
Definition: GameState.h:14
virtual void deinitialize(void)
Definition: GameState.h:15