![]() |
Blamite Game Engine - blam!
00398.09.22.23.2015.blamite
The core library for the Blamite Game Engine.
|
Class representing an access violation exception. More...
#include <exception.h>
Public Member Functions | |
BlamAccessViolationException (std::string _message) | |
Constructs a new access violation exception. More... | |
![]() | |
BlamException (BlamExceptionType _type, std::string _message) | |
Constructs a new Blamite exception. More... | |
BlamException (std::string _message) | |
Constructs a new Blamite exception. More... | |
BlamExceptionType | GetType () |
Retrieves the type of the exception. More... | |
std::string | GetExceptionMessage () |
Retrieves the message describing the exception. More... | |
Class representing an access violation exception.
This will be thrown when the SIGSEGV
signal is received. This usually happens when the engine attempts to read or write to protected or otherwise inaccessible memory.
BlamAccessViolationException::BlamAccessViolationException | ( | std::string | _message | ) |
Constructs a new access violation exception.
_message | - A message describing the exception. Should include as much information as possible for debugging purposes. |