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Blamite Game Engine - blam!
00398.09.22.23.2015.blamite
The core library for the Blamite Game Engine.
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C-runtime library allocator. More...
#include <allocators.h>
Public Member Functions | |
void * | Malloc (size_t size) |
void * | Realloc (void *originalPtr, size_t originalSize, size_t newSize) |
bool | operator== (const CrtAllocator &) const RAPIDJSON_NOEXCEPT |
bool | operator!= (const CrtAllocator &) const RAPIDJSON_NOEXCEPT |
Static Public Member Functions | |
static void | Free (void *ptr) RAPIDJSON_NOEXCEPT |
Static Public Attributes | |
static const bool | kNeedFree = true |
C-runtime library allocator.
This class is just wrapper for standard C library memory routines.
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inlinestatic |
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