#include <SmaaUtils.h>
◆ EdgeDetectionMode
Enumerator |
---|
EdgeDetectionDepth | |
EdgeDetectionLuma | |
EdgeDetectionColour | |
◆ PresetQuality
Enumerator |
---|
SMAA_PRESET_LOW | |
SMAA_PRESET_MEDIUM | |
SMAA_PRESET_HIGH | |
SMAA_PRESET_ULTRA | |
◆ initialize()
By default the SMAA shaders will be compiled using conservative settings so it can run on any hardware.
You should call this function at startup so we can configure and compile (or recompile) the shaders with optimal settings for the current hardware the user is running.
- Parameters
-
renderSystem | |
quality | See PresetQuality |
edgeDetectionMode | See EdgeDetectionMode |
The documentation for this class was generated from the following files: