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Blamite Game Engine - blam!
00398.09.22.23.2015.blamite
The core library for the Blamite Game Engine.
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#include <rendering.h>
Public Member Functions | |
ogre_material_instance_data * | CreateNewInstance (BlamTagData *referencing_tag) |
Public Attributes | |
std::string | tag_path = "" |
Ogre::HlmsDatablock * | datablock = nullptr |
bool | needs_reload = false |
bool | persistent_reload = false |
Ogre::HlmsTypes | hlms_type = Ogre::HlmsTypes::HLMS_UNLIT |
BlamMap< std::string, ogre_material_instance_data * > | instances = BlamMap<std::string, ogre_material_instance_data*>() |
ogre_material_instance_data * ogre_material_info_data::CreateNewInstance | ( | BlamTagData * | referencing_tag | ) |
Ogre::HlmsDatablock* ogre_material_info_data::datablock = nullptr |
Ogre::HlmsTypes ogre_material_info_data::hlms_type = Ogre::HlmsTypes::HLMS_UNLIT |
BlamMap<std::string, ogre_material_instance_data*> ogre_material_info_data::instances = BlamMap<std::string, ogre_material_instance_data*>() |
bool ogre_material_info_data::needs_reload = false |
bool ogre_material_info_data::persistent_reload = false |
std::string ogre_material_info_data::tag_path = "" |