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Blamite Game Engine - blam!  00398.09.22.23.2015.blamite
The core library for the Blamite Game Engine.
director.h File Reference
#include <Strings/components/classes/events/events.h>
#include "components/core/world/world.h"
#include <vector>
#include <map>
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Classes

class  BlamDirector
 Class representing the Director. More...
 

Namespaces

 Blam
 Namespace surrounding all major engine components.
 
 Blam::Director
 Namespace for things related to the debug camera (director).
 

Macros

#define BLAM
 

Functions

BLAM void Blam::Director::PrepareCamera ()
 Prepares the director for use. More...
 
BLAM void Blam::Director::ShutdownCamera ()
 Destroys the director and cleans up any data related to it. More...
 
BLAM BlamDirectorBlam::Director::GetCamera ()
 Retrieves the director instance. More...
 

Macro Definition Documentation

◆ BLAM

#define BLAM