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Blamite Game Engine - blam!  00398.09.22.23.2015.blamite
The core library for the Blamite Game Engine.
qt.h
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1 #pragma once
2 
3 #ifndef BLAM
4 #define BLAM
5 #endif
6 
7 namespace Blam::UI::Qt
8 {
9  BLAM int ShowErrorModal(bool allow_safemode, bool allow_continue, const char* text);
10 }
InternalUI::Colors::mc_color_e
UI_API ImVec4 mc_color_e()
Definition: debug_ui_colors.cpp:51
ImGuiCol_DragDropTarget
@ ImGuiCol_DragDropTarget
Definition: imgui.h:1070
InternalUI::Colors::mc_color_f
UI_API ImVec4 mc_color_f()
Definition: debug_ui_colors.cpp:52
HaloConsole::TextEditCallbackStub
static int TextEditCallbackStub(ImGuiTextEditCallbackData *data)
Definition: legacy_halo_prompt.cpp:1686
ImGuiCol_PlotHistogramHovered
@ ImGuiCol_PlotHistogramHovered
Definition: imgui.h:1068
InternalUI::Colors::mc_color_2
UI_API ImVec4 mc_color_2()
Definition: debug_ui_colors.cpp:39
Blam::CreateCommandFromFile
BLAM command_object CreateCommandFromFile(std::string filename)
Definition: command_script.cpp:84
Blam::command_object::description
std::string description
Definition: haloscript.h:26
HaloConsole::History
ImVector< char * > History
Definition: legacy_halo_prompt.cpp:39
ImGuiCol_FrameBg
@ ImGuiCol_FrameBg
Definition: imgui.h:1034
InternalUI::Colors::mc_color_5_s
UI_API ImVec4 mc_color_5_s()
Definition: debug_ui_colors.cpp:59
Blam::UI::Qt::ShowErrorModal
BLAM int ShowErrorModal(bool allow_safemode, bool allow_continue, const char *text)
Definition: qt.cpp:7
PLATFORM
#define PLATFORM
Definition: engine_definitions.h:12
ImVector::clear
void clear()
Definition: imgui.h:1251
InternalUI::Colors::mc_color_3
UI_API ImVec4 mc_color_3()
Definition: debug_ui_colors.cpp:40
Blam::Logger::LogEvent
BLAM void LogEvent(std::string message)
Logs a message to the log and/or console.
Definition: aliases.cpp:142
HaloConsole::hsc_cmd_names
vector< string > hsc_cmd_names
Definition: legacy_halo_prompt.cpp:48
HaloConsole::ScrollToBottom
bool ScrollToBottom
Definition: legacy_halo_prompt.cpp:38
ImGuiCol_NavWindowingDimBg
@ ImGuiCol_NavWindowingDimBg
Definition: imgui.h:1073
ImGuiCol_TextSelectedBg
@ ImGuiCol_TextSelectedBg
Definition: imgui.h:1069
InternalUI::Colors::mc_color_7
UI_API ImVec4 mc_color_7()
Definition: debug_ui_colors.cpp:44
ImGuiStyle::GrabRounding
float GrabRounding
Definition: imgui.h:1314
qt.h
color
BlamColor color
Typedef for a color field, used in tag definitions.
Definition: tags.h:359
ImGui::EndPopup
IMGUI_API void EndPopup()
Definition: imgui.cpp:7675
ImGuiCol_ChildWindowBg
@ ImGuiCol_ChildWindowBg
Definition: imgui.h:1080
logger.h
ImGuiCol_TabUnfocusedActive
@ ImGuiCol_TabUnfocusedActive
Definition: imgui.h:1064
HaloConsole::~HaloConsole
~HaloConsole()
Definition: legacy_halo_prompt.cpp:215
ImGuiCol_Tab
@ ImGuiCol_Tab
Definition: imgui.h:1060
HaloConsole::AddLog
void AddLog(const char *fmt,...) IM_FMTARGS(2)
Definition: legacy_halo_prompt.cpp:248
ImGuiInputTextCallbackData::DeleteChars
IMGUI_API void DeleteChars(int pos, int bytes_count)
Definition: imgui_widgets.cpp:3261
ImGuiInputTextCallbackData::CursorPos
int CursorPos
Definition: imgui.h:1496
PRODUCT_ID_INTERNAL
#define PRODUCT_ID_INTERNAL
Definition: engine_definitions.h:8
InternalUI::Colors::mc_color_c
UI_API ImVec4 mc_color_c()
Definition: debug_ui_colors.cpp:49
BlamScript::cmd_script_object::name
std::string name
Definition: haloscript.h:78
InternalUI::ShowHaloConsole
UI_API void ShowHaloConsole(bool *p_open)
Legacy function that was used to open the ImGUI-based console.
Definition: legacy_halo_prompt.cpp:1794
ImGui::IsAnyItemActive
IMGUI_API bool IsAnyItemActive()
Definition: imgui.cpp:4643
InternalUI::Colors::mc_color_6_s
UI_API ImVec4 mc_color_6_s()
Definition: debug_ui_colors.cpp:60
ImGuiWindowFlags_NoTitleBar
@ ImGuiWindowFlags_NoTitleBar
Definition: imgui.h:714
ImGuiInputTextFlags_EnterReturnsTrue
@ ImGuiInputTextFlags_EnterReturnsTrue
Definition: imgui.h:760
ImGui::PopStyleColor
IMGUI_API void PopStyleColor(int count=1)
Definition: imgui.cpp:6341
ImVector::push_back
void push_back(const T &v)
Definition: imgui.h:1268
REL_TYPE
#define REL_TYPE
Definition: engine_definitions.h:18
ImVec4
Definition: imgui.h:192
keystone.h
ImGui::InputText
IMGUI_API bool InputText(const char *label, char *buf, size_t buf_size, ImGuiInputTextFlags flags=0, ImGuiInputTextCallback callback=NULL, void *user_data=NULL)
Definition: imgui_widgets.cpp:3068
BlamScript::parse_cmd_script
HSC cmd_script_object parse_cmd_script(std::string filename)
Definition: blamscript.cpp:75
BlamScript::cmd_script_object
Definition: haloscript.h:76
Blam::command_object::name
std::string name
Definition: haloscript.h:25
Blam::GetWin32MainWindowHandle
BLAM HWND GetWin32MainWindowHandle()
Retrieves the main window handle of the application.
Definition: main.cpp:734
IM_FMTARGS
#define IM_FMTARGS(FMT)
Definition: imgui.h:72
InternalUI::load_win9x_styles
UI_API void load_win9x_styles()
Legacy function to apply a modified ImGUI color scheme.
Definition: ui_themes.cpp:406
InternalUI::load_default_styles
UI_API void load_default_styles()
Legacy function to apply a modified ImGUI color scheme.
Definition: ui_themes.cpp:280
InternalUI::Colors::mc_color_2_s
UI_API ImVec4 mc_color_2_s()
Definition: debug_ui_colors.cpp:56
ImGui::IsMouseClicked
IMGUI_API bool IsMouseClicked(int button, bool repeat=false)
Definition: imgui.cpp:4457
Blam::Config::GetConfig
BLAM ConfigFile * GetConfig()
Retrieves the engine configuration file.
Definition: compat.cpp:5
InternalUI::load_xenia_styles
UI_API void load_xenia_styles()
Legacy function to apply a modified ImGUI color scheme.
Definition: ui_themes.cpp:59
ImGui::End
IMGUI_API void End()
Definition: imgui.cpp:6016
Blam::LogEventLegacy
BLAM void LogEventLegacy(const char *message)
Legacy function to add a message to console.
Definition: legacy_halo_prompt.cpp:1804
ImGui::PopStyleVar
IMGUI_API void PopStyleVar(int count=1)
Definition: imgui.cpp:6423
InternalUI::Colors::mc_color_a
UI_API ImVec4 mc_color_a()
Definition: debug_ui_colors.cpp:47
InternalUI::Colors::console_blue
UI_API ImVec4 console_blue()
Definition: debug_ui_colors.cpp:32
ImGuiIO
Definition: imgui.h:1338
ImGuiCol_Header
@ ImGuiCol_Header
Definition: imgui.h:1051
ImGuiCol_ButtonActive
@ ImGuiCol_ButtonActive
Definition: imgui.h:1050
IDC_BUTTON2
#define IDC_BUTTON2
Definition: resource.h:62
ImGuiStyle::ScrollbarRounding
float ScrollbarRounding
Definition: imgui.h:1312
InternalUI::load_cex_styles
UI_API void load_cex_styles()
Legacy function to apply a modified ImGUI color scheme.
Definition: ui_themes.cpp:341
ImGuiWindowFlags_NoSavedSettings
@ ImGuiWindowFlags_NoSavedSettings
Definition: imgui.h:722
ImGuiCol_SliderGrab
@ ImGuiCol_SliderGrab
Definition: imgui.h:1046
ImGuiCol_TitleBgCollapsed
@ ImGuiCol_TitleBgCollapsed
Definition: imgui.h:1039
Blam::command_object
Legacy class representing a CommandScript command.
Definition: haloscript.h:22
ImGuiCol_NavWindowingHighlight
@ ImGuiCol_NavWindowingHighlight
Definition: imgui.h:1072
ImGuiKey_UpArrow
@ ImGuiKey_UpArrow
Definition: imgui.h:940
rendering.h
HaloConsole::AlignTextToBottomHack
void AlignTextToBottomHack()
Definition: legacy_halo_prompt.cpp:50
ImGuiCol_TabUnfocused
@ ImGuiCol_TabUnfocused
Definition: imgui.h:1063
BlamRendering::DirectX::UpdateResolution
BLAM HRESULT UpdateResolution(int x, int y)
Changes the DirectX render target resolution.
Definition: resolution.cpp:9
ImGui::SameLine
IMGUI_API void SameLine(float offset_from_start_x=0.0f, float spacing=-1.0f)
Definition: imgui.cpp:7147
ImGuiStyleVar_FramePadding
@ ImGuiStyleVar_FramePadding
Definition: imgui.h:1102
InternalUI::Colors::mc_color_9_s
UI_API ImVec4 mc_color_9_s()
Definition: debug_ui_colors.cpp:63
IDD_PROPPAGE_MEDIUM
#define IDD_PROPPAGE_MEDIUM
Definition: resource.h:13
InternalUI::load_blamite_pink_styles
UI_API void load_blamite_pink_styles()
Legacy function to apply a modified ImGUI color scheme.
Definition: ui_themes.cpp:3
ImGuiCol_PlotLines
@ ImGuiCol_PlotLines
Definition: imgui.h:1065
ImVec2
Definition: imgui.h:179
InternalUI::Colors::console_msg_color
UI_API ImVec4 console_msg_color()
Definition: debug_ui_colors.cpp:28
NULL
Add a fourth parameter to bake specific font ranges NULL
Definition: README.txt:57
ImGui::IsItemHovered
IMGUI_API bool IsItemHovered(ImGuiHoveredFlags flags=0)
Definition: imgui.cpp:3061
ImGuiCol_SeparatorHovered
@ ImGuiCol_SeparatorHovered
Definition: imgui.h:1055
Blam::command_object::action
std::string action
Definition: haloscript.h:27
HaloConsole
This is the legacy ImGUI-based console implementation.
Definition: legacy_halo_prompt.cpp:34
ImGuiInputTextCallbackData::BufDirty
bool BufDirty
Definition: imgui.h:1495
HaloConsole::Items
ImVector< char * > Items
Definition: legacy_halo_prompt.cpp:37
InternalUI::Colors::console_error
UI_API ImVec4 console_error()
Definition: debug_ui_colors.cpp:30
ImGui::SetKeyboardFocusHere
IMGUI_API void SetKeyboardFocusHere(int offset=0)
Definition: imgui.cpp:6956
InternalUI::Colors::console_color
UI_API ImVec4 console_color()
Definition: debug_ui_colors.cpp:27
ImGuiStyle::WindowBorderSize
float WindowBorderSize
Definition: imgui.h:1295
InternalUI::Colors::mc_color_7_s
UI_API ImVec4 mc_color_7_s()
Definition: debug_ui_colors.cpp:61
ImGui::Begin
IMGUI_API bool Begin(const char *name, bool *p_open=NULL, ImGuiWindowFlags flags=0)
Definition: imgui.cpp:5397
ImGui::PushStyleVar
IMGUI_API void PushStyleVar(ImGuiStyleVar idx, float val)
Definition: imgui.cpp:6395
ImGuiCol_FrameBgActive
@ ImGuiCol_FrameBgActive
Definition: imgui.h:1036
ImGuiCol_SeparatorActive
@ ImGuiCol_SeparatorActive
Definition: imgui.h:1056
HaloConsole::HaloConsole
HaloConsole()
Definition: legacy_halo_prompt.cpp:89
ImGuiCol_ResizeGripHovered
@ ImGuiCol_ResizeGripHovered
Definition: imgui.h:1058
ImGuiCol_PlotLinesHovered
@ ImGuiCol_PlotLinesHovered
Definition: imgui.h:1066
ImGuiCol_Border
@ ImGuiCol_Border
Definition: imgui.h:1032
InternalUI::Colors::mc_color_f_s
UI_API ImVec4 mc_color_f_s()
Definition: debug_ui_colors.cpp:69
ImGuiWindowFlags_NoInputs
@ ImGuiWindowFlags_NoInputs
Definition: imgui.h:736
BlamScript::get_hsc_data
HSC std::vector< cmd_script_object > get_hsc_data()
Definition: blamscript.cpp:444
Blam::TakeScreenshot
BLAM void TakeScreenshot()
Captures the current frame and saves it to a file.
Definition: screenshot.cpp:101
ImGuiCol_CheckMark
@ ImGuiCol_CheckMark
Definition: imgui.h:1045
InternalUI::Colors
Namespace containing things related colors used in various places in the engine.
Definition: debug_colors.h:22
ImGuiCol_PopupBg
@ ImGuiCol_PopupBg
Definition: imgui.h:1031
BLAM
#define BLAM
Definition: qt.h:4
Blam::get_csc_cmd_name
BLAM std::string get_csc_cmd_name(std::string filename)
Definition: command_script.cpp:172
InternalUI::load_osx_styles
UI_API void load_osx_styles()
Legacy function to apply a modified ImGUI color scheme.
Definition: ui_themes.cpp:543
Blam::EngineDefs::GetVersion
const BLAM char * GetVersion()
Retrieves the version of the engine in the following format:
Definition: engine_definitions.cpp:150
ImGui::GetIO
IMGUI_API ImGuiIO & GetIO()
Definition: imgui.cpp:3300
ImGuiCol_ScrollbarBg
@ ImGuiCol_ScrollbarBg
Definition: imgui.h:1041
ImGui::SetNextWindowPos
IMGUI_API void SetNextWindowPos(const ImVec2 &pos, ImGuiCond cond=0, const ImVec2 &pivot=ImVec2(0, 0))
Definition: imgui.cpp:6731
ImGuiStyle
Definition: imgui.h:1290
ImGuiStyle::Colors
ImVec4 Colors[ImGuiCol_COUNT]
Definition: imgui.h:1326
InternalUI::load_hl2_styles
UI_API void load_hl2_styles()
Legacy function to apply a modified ImGUI color scheme.
Definition: ui_themes.cpp:475
InternalUI::Colors::console_internal_gold
UI_API ImVec4 console_internal_gold()
Definition: debug_ui_colors.cpp:33
InternalUI::Colors::console_print
UI_API ImVec4 console_print()
Definition: debug_ui_colors.cpp:31
ImGui::Selectable
IMGUI_API bool Selectable(const char *label, bool selected=false, ImGuiSelectableFlags flags=0, const ImVec2 &size=ImVec2(0, 0))
Definition: imgui_widgets.cpp:5469
Blam::EngineDefs::GetBuildDateTime
BLAM std::string GetBuildDateTime()
Retrieves the build date and time of the engine, pulled directly from the __DATE__ and __TIME__ macro...
Definition: engine_definitions.cpp:170
ImGuiInputTextCallbackData::UserData
void * UserData
Definition: imgui.h:1485
resource.h
ImGuiStyleVar_ItemSpacing
@ ImGuiStyleVar_ItemSpacing
Definition: imgui.h:1105
InternalUI::Colors::console_shadow
UI_API ImVec4 console_shadow()
Definition: debug_ui_colors.cpp:29
ImGuiStyle::FrameRounding
float FrameRounding
Definition: imgui.h:1304
ImGuiCol_HeaderActive
@ ImGuiCol_HeaderActive
Definition: imgui.h:1053
ImGuiCol_FrameBgHovered
@ ImGuiCol_FrameBgHovered
Definition: imgui.h:1035
ImGuiCol_NavHighlight
@ ImGuiCol_NavHighlight
Definition: imgui.h:1071
ImGuiCol_MenuBarBg
@ ImGuiCol_MenuBarBg
Definition: imgui.h:1040
ImGuiCol_TextDisabled
@ ImGuiCol_TextDisabled
Definition: imgui.h:1028
InternalUI::Colors::mc_color_8
UI_API ImVec4 mc_color_8()
Definition: debug_ui_colors.cpp:45
ImGuiCol_HeaderHovered
@ ImGuiCol_HeaderHovered
Definition: imgui.h:1052
BlamScript::get_csc_data
HSC std::vector< std::string > get_csc_data()
Definition: command_script.cpp:443
globals.h
InternalUI::Colors::mc_color_9
UI_API ImVec4 mc_color_9()
Definition: debug_ui_colors.cpp:46
InternalUI::Colors::mc_color_4
UI_API ImVec4 mc_color_4()
Definition: debug_ui_colors.cpp:41
ImGui::SetNextWindowSize
IMGUI_API void SetNextWindowSize(const ImVec2 &size, ImGuiCond cond=0)
Definition: imgui.cpp:6741
ImGuiInputTextCallbackData::SelectionEnd
int SelectionEnd
Definition: imgui.h:1498
InternalUI::Colors::mc_color_a_s
UI_API ImVec4 mc_color_a_s()
Definition: debug_ui_colors.cpp:64
ImGuiInputTextCallbackData::Buf
char * Buf
Definition: imgui.h:1492
ImGuiCol_ScrollbarGrab
@ ImGuiCol_ScrollbarGrab
Definition: imgui.h:1042
ImGuiCol_TitleBgActive
@ ImGuiCol_TitleBgActive
Definition: imgui.h:1038
ImGuiWindowFlags_HorizontalScrollbar
@ ImGuiWindowFlags_HorizontalScrollbar
Definition: imgui.h:725
HaloConsole::HistoryPos
int HistoryPos
Definition: legacy_halo_prompt.cpp:40
ImGuiCol_ChildBg
@ ImGuiCol_ChildBg
Definition: imgui.h:1030
ImGuiInputTextCallbackData
Definition: imgui.h:1481
IM_ARRAYSIZE
#define IM_ARRAYSIZE(_ARR)
Definition: imgui.h:75
BlamRendering::DirectX::GetDXGISwapChain
BLAM IDXGISwapChain * GetDXGISwapChain()
Retrieves the current DXGI Swap Chain.
Definition: render_manage.cpp:588
HaloConsole::Stricmp
static int Stricmp(const char *str1, const char *str2)
Definition: legacy_halo_prompt.cpp:234
engine_definitions.h
InternalUI::Colors::mc_color_5
UI_API ImVec4 mc_color_5()
Definition: debug_ui_colors.cpp:42
BLAM_ASSERTM
#define BLAM_ASSERTM(x, msg)
Invokes an engine assertion, with an optional message.
Definition: crash.h:26
ImVector< char * >
ImGuiCol_ResizeGripActive
@ ImGuiCol_ResizeGripActive
Definition: imgui.h:1059
ImGuiInputTextFlags_CallbackCompletion
@ ImGuiInputTextFlags_CallbackCompletion
Definition: imgui.h:761
InternalUI::Colors::mc_color_6
UI_API ImVec4 mc_color_6()
Definition: debug_ui_colors.cpp:43
ImGui::GetStyle
IMGUI_API ImGuiStyle & GetStyle()
Definition: imgui.cpp:3306
ImGuiInputTextCallbackData::InsertChars
IMGUI_API void InsertChars(int pos, const char *text, const char *text_end=NULL)
Definition: imgui_widgets.cpp:3279
HaloConsole::Draw
void Draw(const char *title, bool *p_open)
Definition: legacy_halo_prompt.cpp:260
InternalUI::Colors::mc_color_0_s
UI_API ImVec4 mc_color_0_s()
Definition: debug_ui_colors.cpp:54
InternalUI::Colors::mc_color_e_s
UI_API ImVec4 mc_color_e_s()
Definition: debug_ui_colors.cpp:68
crash.h
HaloConsole::Strnicmp
static int Strnicmp(const char *str1, const char *str2, int n)
Definition: legacy_halo_prompt.cpp:235
InternalUI::Colors::console_yellow
UI_API ImVec4 console_yellow()
Definition: debug_ui_colors.cpp:34
ImGuiCol_Button
@ ImGuiCol_Button
Definition: imgui.h:1048
ImGuiStyle::AntiAliasedLines
bool AntiAliasedLines
Definition: imgui.h:1323
ImGuiCol_TabHovered
@ ImGuiCol_TabHovered
Definition: imgui.h:1061
ImGui::EndChild
IMGUI_API void EndChild()
Definition: imgui.cpp:4764
ImGuiInputTextCallbackData::EventKey
ImGuiKey EventKey
Definition: imgui.h:1491
one
If you have very large number of glyphs or multiple e g config consider calculating them based on your source data if this is possible Combine two fonts into one
Definition: README.txt:43
InternalUI::Colors::mc_color_8_s
UI_API ImVec4 mc_color_8_s()
Definition: debug_ui_colors.cpp:62
ImGuiCol_TabActive
@ ImGuiCol_TabActive
Definition: imgui.h:1062
InternalUI::Colors::mc_color_b
UI_API ImVec4 mc_color_b()
Definition: debug_ui_colors.cpp:48
ImGuiWindowFlags_NoMove
@ ImGuiWindowFlags_NoMove
Definition: imgui.h:716
ImGuiCol_Text
@ ImGuiCol_Text
Definition: imgui.h:1027
HaloConsole::ClearLog
void ClearLog()
Definition: legacy_halo_prompt.cpp:238
debug_ui.h
HaloConsole::ExecCommand
void ExecCommand(const char *command_line)
Definition: legacy_halo_prompt.cpp:886
ImGuiStyle::ChildBorderSize
float ChildBorderSize
Definition: imgui.h:1300
InternalUI::Colors::mc_color_4_s
UI_API ImVec4 mc_color_4_s()
Definition: debug_ui_colors.cpp:58
IDC_BUTTON1
#define IDC_BUTTON1
Definition: resource.h:50
ImGuiKey_DownArrow
@ ImGuiKey_DownArrow
Definition: imgui.h:941
HaloConsole::Commands
ImVector< const char * > Commands
Definition: legacy_halo_prompt.cpp:41
core.h
ImGuiStyle::FrameBorderSize
float FrameBorderSize
Definition: imgui.h:1305
InternalUI::Colors::mc_color_d_s
UI_API ImVec4 mc_color_d_s()
Definition: debug_ui_colors.cpp:67
ImGuiStyle::WindowRounding
float WindowRounding
Definition: imgui.h:1294
ImGuiCol_TitleBg
@ ImGuiCol_TitleBg
Definition: imgui.h:1037
ImGuiCol_WindowBg
@ ImGuiCol_WindowBg
Definition: imgui.h:1029
haloscript.h
BlamScript::cmd_script_object::description
std::string description
Definition: haloscript.h:79
Blam::Modules::Keystone::ShowErrorDialog
BLAM int ShowErrorDialog(bool allow_safemode, bool allow_continue, const char *text)
Definition: keystone.cpp:75
ImGuiInputTextCallbackData::BufTextLen
int BufTextLen
Definition: imgui.h:1493
config.h
ImGuiCol_ScrollbarGrabHovered
@ ImGuiCol_ScrollbarGrabHovered
Definition: imgui.h:1043
ImGuiWindowFlags_NoResize
@ ImGuiWindowFlags_NoResize
Definition: imgui.h:715
ImGuiCol_ButtonHovered
@ ImGuiCol_ButtonHovered
Definition: imgui.h:1049
InternalUI::Colors::mc_color_3_s
UI_API ImVec4 mc_color_3_s()
Definition: debug_ui_colors.cpp:57
csc_cmds
std::vector< std::string > csc_cmds
Definition: command_script.cpp:12
ImGuiInputTextCallbackData::SelectionStart
int SelectionStart
Definition: imgui.h:1497
InternalUI::Colors::mc_color_b_s
UI_API ImVec4 mc_color_b_s()
Definition: debug_ui_colors.cpp:65
Blam::UI::Qt
Definition: qt.h:7
ImGuiCol_SliderGrabActive
@ ImGuiCol_SliderGrabActive
Definition: imgui.h:1047
BlamScript::get_cmd_name
HSC std::string get_cmd_name(std::string filename)
Definition: blamscript.cpp:387
ImGuiInputTextFlags_CallbackHistory
@ ImGuiInputTextFlags_CallbackHistory
Definition: imgui.h:762
ImGuiCol_Separator
@ ImGuiCol_Separator
Definition: imgui.h:1054
HaloConsole::TextEditCallback
int TextEditCallback(ImGuiTextEditCallbackData *data)
Definition: legacy_halo_prompt.cpp:1692
ImGui::TextUnformatted
IMGUI_API void TextUnformatted(const char *text, const char *text_end=NULL)
Definition: imgui_widgets.cpp:233
ImGuiStyle::AntiAliasedFill
bool AntiAliasedFill
Definition: imgui.h:1324
ImGuiInputTextCallbackData::BufSize
int BufSize
Definition: imgui.h:1494
BlamScript::cmd_script_object::actions
std::vector< script_action > actions
Definition: haloscript.h:80
ImColor
Definition: imgui.h:1749
ImGuiCol_ResizeGrip
@ ImGuiCol_ResizeGrip
Definition: imgui.h:1057
ImGui::BeginPopupContextWindow
IMGUI_API bool BeginPopupContextWindow(const char *str_id=NULL, int mouse_button=1, bool also_over_items=true)
Definition: imgui.cpp:7702
InternalUI::Colors::mc_color_d
UI_API ImVec4 mc_color_d()
Definition: debug_ui_colors.cpp:50
ImGuiInputTextCallbackData::EventFlag
ImGuiInputTextFlags EventFlag
Definition: imgui.h:1483
InternalUI::load_elaztek_styles_classic
UI_API void load_elaztek_styles_classic()
Legacy function to apply a modified ImGUI color scheme.
Definition: ui_themes.cpp:213
InternalUI::load_elaztek_styles
UI_API void load_elaztek_styles()
Legacy function to apply a modified ImGUI color scheme.
Definition: ui_themes.cpp:142
ImGuiStyle::PopupBorderSize
float PopupBorderSize
Definition: imgui.h:1302
hsc_cmds
std::vector< BlamScript::cmd_script_object > hsc_cmds
Definition: blamscript.cpp:12
ImGuiCol_BorderShadow
@ ImGuiCol_BorderShadow
Definition: imgui.h:1033
BlamRendering::DirectX::RenderTargetClearing
BLAM bool * RenderTargetClearing()
Retrieves whether or not to enable render target clearing.
Definition: render_manage.cpp:608
ImGui::TextColored
IMGUI_API void TextColored(const ImVec4 &col, const char *fmt,...) IM_FMTARGS(2)
Definition: imgui_widgets.cpp:257
ImGuiCol_ModalWindowDimBg
@ ImGuiCol_ModalWindowDimBg
Definition: imgui.h:1074
InternalUI::Colors::mc_color_1
UI_API ImVec4 mc_color_1()
Definition: debug_ui_colors.cpp:38
ImVector::Size
int Size
Definition: imgui.h:1229
Blam::API::v1::HS::History
void History()
Definition: hs.cpp:79
InternalUI::Colors::mc_color_c_s
UI_API ImVec4 mc_color_c_s()
Definition: debug_ui_colors.cpp:66
InternalUI::Colors::mc_color_0
UI_API ImVec4 mc_color_0()
Definition: debug_ui_colors.cpp:37
HaloConsole::csc_cmds_char
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Definition: debug_ui_colors.cpp:35
name
ARPHIC PUBLIC LICENSE Ltd Yung Chi Taiwan All rights reserved except as specified below Everyone is permitted to copy and distribute verbatim copies of this license but changing it is forbidden Preamble The licenses for most software are designed to take away your freedom to share and change it By the ARPHIC PUBLIC LICENSE specifically permits and encourages you to use this provided that you give the recipients all the rights that we gave you and make sure they can get the modifications of this software Legal Terms Font means the TrueType fonts AR PL Mingti2L AR PL KaitiM AR PL KaitiM and the derivatives of those fonts created through any modification including modifying reordering converting changing font name
Definition: ARPHICPL.TXT:16
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Definition: debug_ui_colors.cpp:55
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