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Blamite Game Engine - blam!  00398.09.22.23.2015.blamite
The core library for the Blamite Game Engine.
screenshot.hpp
Go to the documentation of this file.
1 #include "../console.h"
4 
6 {
14  {
15  public:
17  {
18  name = "screenshot";
19  description = "Captures the current frame onscreen to a file, with an optional filename. If no filename is provided, a default filename is used.";
20  syntax = "screenshot [string]";
21 
23  }
24 
25  BlamCommandResult onCommand(std::vector<std::string> arguments)
26  {
27  //Blam::Logger::LogEventForce("not yet implemented", WSV_NONE);
29 
30  return BlamCommandResult::Ok;
31  }
32  };
33 }
BlamCommandType::Builtin
@ Builtin
A command that is hard-coded into the engine.
BlamConsoleCommand::description
std::string description
An optional description of the command. Shown when using the classify command.
Definition: console.h:59
logger.h
Blam::Resources::Console::ScreenshotCommand
Class for the screenshot command.
Definition: screenshot.hpp:13
BlamConsoleCommand
Class used to represent a console command.
Definition: console.h:56
rendering.h
BlamCommandResult
BlamCommandResult
Indicates the return state of a console command.
Definition: console.h:22
BlamConsoleCommand::name
std::string name
The name of the console command.
Definition: console.h:58
BlamConsoleCommand::syntax
std::string syntax
The syntax information for the command. Shown to the user when using the help command with an argumen...
Definition: console.h:60
BlamConsoleCommand::type
BlamCommandType type
The type of command this is. See #Blam::Resources::Console::BlamCommandType for more information.
Definition: console.h:63
Blam::Resources::Console::ScreenshotCommand::onCommand
BlamCommandResult onCommand(std::vector< std::string > arguments)
Called upon command execution.
Definition: screenshot.hpp:25
Blam::Resources::Console::ScreenshotCommand::ScreenshotCommand
ScreenshotCommand()
Definition: screenshot.hpp:16
BlamCommandResult::Ok
@ Ok
The command was run without error.
Blam::Resources::Console
Namespace for things relating to the debug console.
Definition: abort.hpp:5
BlamRendering::OGRE::TakeScreenshot
BLAM void TakeScreenshot()
Definition: ogre.cpp:390