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Blamite Game Engine - blam!  00398.09.22.23.2015.blamite
The core library for the Blamite Game Engine.
ImGui_ImplVulkanH_Window Struct Reference

#include <imgui_impl_vulkan.h>

+ Collaboration diagram for ImGui_ImplVulkanH_Window:

Public Member Functions

 ImGui_ImplVulkanH_Window ()
 

Public Attributes

int Width
 
int Height
 
VkSwapchainKHR Swapchain
 
VkSurfaceKHR Surface
 
VkSurfaceFormatKHR SurfaceFormat
 
VkPresentModeKHR PresentMode
 
VkRenderPass RenderPass
 
bool ClearEnable
 
VkClearValue ClearValue
 
uint32_t FrameIndex
 
uint32_t ImageCount
 
uint32_t SemaphoreIndex
 
ImGui_ImplVulkanH_FrameFrames
 
ImGui_ImplVulkanH_FrameSemaphoresFrameSemaphores
 

Constructor & Destructor Documentation

◆ ImGui_ImplVulkanH_Window()

ImGui_ImplVulkanH_Window::ImGui_ImplVulkanH_Window ( )
inline

Member Data Documentation

◆ ClearEnable

bool ImGui_ImplVulkanH_Window::ClearEnable

◆ ClearValue

VkClearValue ImGui_ImplVulkanH_Window::ClearValue

◆ FrameIndex

uint32_t ImGui_ImplVulkanH_Window::FrameIndex

◆ Frames

ImGui_ImplVulkanH_Frame* ImGui_ImplVulkanH_Window::Frames

◆ FrameSemaphores

ImGui_ImplVulkanH_FrameSemaphores* ImGui_ImplVulkanH_Window::FrameSemaphores

◆ Height

int ImGui_ImplVulkanH_Window::Height

◆ ImageCount

uint32_t ImGui_ImplVulkanH_Window::ImageCount

◆ PresentMode

VkPresentModeKHR ImGui_ImplVulkanH_Window::PresentMode

◆ RenderPass

VkRenderPass ImGui_ImplVulkanH_Window::RenderPass

◆ SemaphoreIndex

uint32_t ImGui_ImplVulkanH_Window::SemaphoreIndex

◆ Surface

VkSurfaceKHR ImGui_ImplVulkanH_Window::Surface

◆ SurfaceFormat

VkSurfaceFormatKHR ImGui_ImplVulkanH_Window::SurfaceFormat

◆ Swapchain

VkSwapchainKHR ImGui_ImplVulkanH_Window::Swapchain

◆ Width

int ImGui_ImplVulkanH_Window::Width

The documentation for this struct was generated from the following file: