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Blamite Game Engine - blam!  00398.09.22.23.2015.blamite
The core library for the Blamite Game Engine.
utilities.h
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1 #pragma once
2 
3 #include <Windows.h>
4 #include <string>
5 
6 #ifndef BLAM
7 #define BLAM
8 #endif
9 
10 namespace Blam
11 {
15  namespace Utils
16  {
23  BLAM std::pair<float, float> GetSystemDpi();
24 
31  BLAM std::pair<float, float> GetEngineDpi();
32  }
33 }
Blam
Namespace surrounding all major engine components.
Definition: blam_api.h:28
Blam::Globals::GetGlobalAsFloat
BLAM float * GetGlobalAsFloat(std::string name)
Retrieves a global's value as a float.
Definition: globals.cpp:407
rendering.h
Blam::Utils::GetEngineDpi
BLAM std::pair< float, float > GetEngineDpi()
Retrieve the game engine's DPI.
Definition: utilities.cpp:17
BlamRendering::DirectX::D2D::GetD2DFactory
BLAM ID2D1Factory * GetD2DFactory()
Retrieves the Direct2D factory.
Definition: render_manage.cpp:603
Blam::Utils::GetSystemDpi
BLAM std::pair< float, float > GetSystemDpi()
Retrieve the Windows system DPI.
Definition: utilities.cpp:6
globals.h
utilities.h
BLAM
#define BLAM
Definition: utilities.h:7