Elaztek Developer Hub
Blamite Game Engine - blam!  00398.09.22.23.2015.blamite
The core library for the Blamite Game Engine.
version_data.h File Reference
+ This graph shows which files directly or indirectly include this file:

Go to the source code of this file.

Macros

#define CURRENT_COMMIT   "dcaecd33"
 
#define STAMPED_BUILD   "00398"
 
#define STAMPED_REVISION   "2015"
 
#define BLAM_VS_STAMP_TIME   "09/22/2023 08:15:07 PM -05:00"
 
#define BLAM_VS_DATE_FRIENDLY   "Sep 22 2023"
 
#define BLAM_VS_TIME_FRIENDLY   "08:15 PM -05"
 
#define BLAM_VS_DATE   "09.22.23"
 
#define BLAM_VS_TIME   "2015"
 
#define BLAM_VS_BUILD   "00398"
 
#define BLAM_VS_COMMIT   "dcaecd33"
 
#define BLAM_VS_PROJECT_NAME   "blamite"
 
#define BLAM_VS_PREV_BUILD   "00397"
 
#define BLAM_VS_BUILD_STRING   "00398.09.22.23.2015.blamite"
 

Macro Definition Documentation

◆ BLAM_VS_BUILD

#define BLAM_VS_BUILD   "00398"

◆ BLAM_VS_BUILD_STRING

#define BLAM_VS_BUILD_STRING   "00398.09.22.23.2015.blamite"

◆ BLAM_VS_COMMIT

#define BLAM_VS_COMMIT   "dcaecd33"

◆ BLAM_VS_DATE

#define BLAM_VS_DATE   "09.22.23"

◆ BLAM_VS_DATE_FRIENDLY

#define BLAM_VS_DATE_FRIENDLY   "Sep 22 2023"

◆ BLAM_VS_PREV_BUILD

#define BLAM_VS_PREV_BUILD   "00397"

◆ BLAM_VS_PROJECT_NAME

#define BLAM_VS_PROJECT_NAME   "blamite"

◆ BLAM_VS_STAMP_TIME

#define BLAM_VS_STAMP_TIME   "09/22/2023 08:15:07 PM -05:00"

◆ BLAM_VS_TIME

#define BLAM_VS_TIME   "2015"

◆ BLAM_VS_TIME_FRIENDLY

#define BLAM_VS_TIME_FRIENDLY   "08:15 PM -05"

◆ CURRENT_COMMIT

#define CURRENT_COMMIT   "dcaecd33"

◆ STAMPED_BUILD

#define STAMPED_BUILD   "00398"

◆ STAMPED_REVISION

#define STAMPED_REVISION   "2015"