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Blamite Game Engine - Strings
00402.09.29.23.0627.blamite
A library containing general purpose utilities and classes for use in multiple projects.
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Class representing a log message event. More...
#include <LogMessage.h>
Public Member Functions | |
LogMessageEvent (BlamLogMessage _message) | |
Constructs a new event. More... | |
BlamLogMessage | GetLogMessage () |
Retrieves the message that was logged. More... | |
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BlamEvent (BlamEventType type) | |
Constructs a new event with the specified type. More... | |
BlamEventType | GetEventType () |
Retrieves the type of the event. More... | |
void | SetCancelled (bool cancel) |
Sets whether or not the event should be cancelled. More... | |
bool | IsCancelled () |
Determines whether or not the event has been cancelled. More... | |
Class representing a log message event.
This event is fired when a new message is logged from the engine.
LogMessageEvent::LogMessageEvent | ( | BlamLogMessage | _message | ) |
Constructs a new event.
_message | - The message that was logged. |
BlamLogMessage LogMessageEvent::GetLogMessage | ( | ) |
Retrieves the message that was logged.