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Blamite Game Engine - Strings
00402.09.29.23.0627.blamite
A library containing general purpose utilities and classes for use in multiple projects.
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Class representing a mouse movement event. More...
#include <MouseMoveEvent.h>
Public Member Functions | |
MouseMoveEvent (int _x, int _y) | |
Constructs a new event. More... | |
int | GetX () |
Retrieves the X position of the mouse. More... | |
int | GetY () |
Retrieves the Y position of the mouse. More... | |
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BlamEvent (BlamEventType type) | |
Constructs a new event with the specified type. More... | |
BlamEventType | GetEventType () |
Retrieves the type of the event. More... | |
void | SetCancelled (bool cancel) |
Sets whether or not the event should be cancelled. More... | |
bool | IsCancelled () |
Determines whether or not the event has been cancelled. More... | |
Class representing a mouse movement event.
This event is fired from the SDL_MOUSEMOTION
event.
MouseMoveEvent::MouseMoveEvent | ( | int | _x, |
int | _y | ||
) |
Constructs a new event.
_x | - The X position of the mouse. |
_y | - The Y position of the mouse. |
int MouseMoveEvent::GetX | ( | ) |
Retrieves the X position of the mouse.
int MouseMoveEvent::GetY | ( | ) |
Retrieves the Y position of the mouse.