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Blamite Game Engine - blam!  00406.12.10.23.1457.blamite
The core library for the Blamite Game Engine.
imgui_impl_ogre2.cpp File Reference
#include "imgui_impl_ogre2.h"
#include <OGRE/OgreWindow.h>
#include <OGRE/OgreRoot.h>
#include <OGRE/RenderSystems/Vulkan/OgreVulkanDevice.h>
#include <OGRE/RenderSystems/Vulkan/OgreVulkanVaoManager.h>
#include "components/3rdparty/imgui/imgui.h"
#include "components/3rdparty/imgui/formats/dx11/imgui_impl_dx11.h"
#include "components/3rdparty/imgui/formats/opengl3/imgui_impl_opengl3.h"
#include "components/3rdparty/imgui/formats/imgui_impl_sdl.h"
#include "components/3rdparty/imgui/formats/vulkan/imgui_impl_vulkan.h"
#include "components/diagnostics/logger/logger.h"
#include "components/rendering/rendering.h"
#include "core.h"
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Functions

bool ImGui_ImplOgre2_Init ()
 
void ImGui_ImplOgre2_NewFrame ()
 
void ImGui_ImplOgre2_Shutdown ()
 
BlamOgreRenderSystemType ImGui_ImplOgre2_GetRenderSystem ()
 

Variables

BlamOgreRenderSystemType render_system_type = BlamOgreRenderSystemType::Unspecified
 

Function Documentation

◆ ImGui_ImplOgre2_GetRenderSystem()

BlamOgreRenderSystemType ImGui_ImplOgre2_GetRenderSystem ( )
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◆ ImGui_ImplOgre2_Init()

bool ImGui_ImplOgre2_Init ( )
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◆ ImGui_ImplOgre2_NewFrame()

void ImGui_ImplOgre2_NewFrame ( )
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◆ ImGui_ImplOgre2_Shutdown()

void ImGui_ImplOgre2_Shutdown ( )
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Variable Documentation

◆ render_system_type