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Blamite Game Engine - blam!
00406.12.10.23.1457.blamite
The core library for the Blamite Game Engine.
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#include "imgui_impl_ogre2.h"
#include <OGRE/OgreWindow.h>
#include <OGRE/OgreRoot.h>
#include <OGRE/RenderSystems/Vulkan/OgreVulkanDevice.h>
#include <OGRE/RenderSystems/Vulkan/OgreVulkanVaoManager.h>
#include "components/3rdparty/imgui/imgui.h"
#include "components/3rdparty/imgui/formats/dx11/imgui_impl_dx11.h"
#include "components/3rdparty/imgui/formats/opengl3/imgui_impl_opengl3.h"
#include "components/3rdparty/imgui/formats/imgui_impl_sdl.h"
#include "components/3rdparty/imgui/formats/vulkan/imgui_impl_vulkan.h"
#include "components/diagnostics/logger/logger.h"
#include "components/rendering/rendering.h"
#include "core.h"
Functions | |
bool | ImGui_ImplOgre2_Init () |
void | ImGui_ImplOgre2_NewFrame () |
void | ImGui_ImplOgre2_Shutdown () |
BlamOgreRenderSystemType | ImGui_ImplOgre2_GetRenderSystem () |
Variables | |
BlamOgreRenderSystemType | render_system_type = BlamOgreRenderSystemType::Unspecified |
BlamOgreRenderSystemType ImGui_ImplOgre2_GetRenderSystem | ( | ) |
bool ImGui_ImplOgre2_Init | ( | ) |
void ImGui_ImplOgre2_NewFrame | ( | ) |
void ImGui_ImplOgre2_Shutdown | ( | ) |
BlamOgreRenderSystemType render_system_type = BlamOgreRenderSystemType::Unspecified |