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Blamite Game Engine - blam!
00406.12.10.23.1457.blamite
The core library for the Blamite Game Engine.
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31 static bool read_only =
true;
32 static char text[1024 * 16] =
"";
33 char text_input[256] =
"";
@ ImGuiInputTextFlags_ReadOnly
Definition: imgui.h:769
bool show
Controls whether or not the group should be shown. May not be used in all groups.
Definition: imgui.h:34
IMGUI_API bool InputText(const char *label, char *buf, size_t buf_size, ImGuiInputTextFlags flags=0, ImGuiInputTextCallback callback=NULL, void *user_data=NULL)
Definition: imgui_widgets.cpp:3068
IMGUI_API float GetTextLineHeight()
Definition: imgui.cpp:6837
IMGUI_API void End()
Definition: imgui.cpp:6016
IMGUI_API void SameLine(float offset_from_start_x=0.0f, float spacing=-1.0f)
Definition: imgui.cpp:7147
void Draw()
Draws the window.
Definition: jtchat.hpp:21
Class representing an ImGUI window.
Definition: imgui.h:31
IMGUI_API bool Begin(const char *name, bool *p_open=NULL, ImGuiWindowFlags flags=0)
Definition: imgui.cpp:5397
This was planned to be a chat client that would connect to some sort of java-based chat server.
Definition: jtchat.hpp:15
IMGUI_API void SetNextWindowSize(const ImVec2 &size, ImGuiCond cond=0)
Definition: imgui.cpp:6741
@ ImGuiInputTextFlags_AllowTabInput
Definition: imgui.h:765
IMGUI_API bool InputTextMultiline(const char *label, char *buf, size_t buf_size, const ImVec2 &size=ImVec2(0, 0), ImGuiInputTextFlags flags=0, ImGuiInputTextCallback callback=NULL, void *user_data=NULL)
Definition: imgui_widgets.cpp:3074
IMGUI_API bool Button(const char *label, const ImVec2 &size=ImVec2(0, 0))
Definition: imgui_widgets.cpp:644