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Blamite Game Engine - blam!  00406.12.10.23.1457.blamite
The core library for the Blamite Game Engine.
version_data.h File Reference
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Macros

#define CURRENT_COMMIT   "79d226d6"
 
#define STAMPED_BUILD   "00406"
 
#define STAMPED_REVISION   "1457"
 
#define BLAM_VS_STAMP_TIME   "12/10/2023 02:57:31 PM -06:00"
 
#define BLAM_VS_DATE_FRIENDLY   "Dec 10 2023"
 
#define BLAM_VS_TIME_FRIENDLY   "02:57 PM -06"
 
#define BLAM_VS_DATE   "12.10.23"
 
#define BLAM_VS_TIME   "1457"
 
#define BLAM_VS_BUILD   "00406"
 
#define BLAM_VS_COMMIT   "79d226d6"
 
#define BLAM_VS_PROJECT_NAME   "blamite"
 
#define BLAM_VS_PREV_BUILD   "00405"
 
#define BLAM_VS_BUILD_STRING   "00406.12.10.23.1457.blamite"
 

Macro Definition Documentation

◆ BLAM_VS_BUILD

#define BLAM_VS_BUILD   "00406"

◆ BLAM_VS_BUILD_STRING

#define BLAM_VS_BUILD_STRING   "00406.12.10.23.1457.blamite"

◆ BLAM_VS_COMMIT

#define BLAM_VS_COMMIT   "79d226d6"

◆ BLAM_VS_DATE

#define BLAM_VS_DATE   "12.10.23"

◆ BLAM_VS_DATE_FRIENDLY

#define BLAM_VS_DATE_FRIENDLY   "Dec 10 2023"

◆ BLAM_VS_PREV_BUILD

#define BLAM_VS_PREV_BUILD   "00405"

◆ BLAM_VS_PROJECT_NAME

#define BLAM_VS_PROJECT_NAME   "blamite"

◆ BLAM_VS_STAMP_TIME

#define BLAM_VS_STAMP_TIME   "12/10/2023 02:57:31 PM -06:00"

◆ BLAM_VS_TIME

#define BLAM_VS_TIME   "1457"

◆ BLAM_VS_TIME_FRIENDLY

#define BLAM_VS_TIME_FRIENDLY   "02:57 PM -06"

◆ CURRENT_COMMIT

#define CURRENT_COMMIT   "79d226d6"

◆ STAMPED_BUILD

#define STAMPED_BUILD   "00406"

◆ STAMPED_REVISION

#define STAMPED_REVISION   "1457"