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Blamite Game Engine - Guerilla (Library)
00418.04.29.24.0703.blamite
The tag editor for the Blamite Game Engine.
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#include "guerilla.h"#include <Strings/components/utils/io/io.h>#include <Strings/components/utils/string/string.h>#include <Strings/components/logger/logger.h>#include <Strings/components/diagnostics/errors/errors.h>#include "components/settings/config/config.h"#include "components/projects/projects.h"
Include dependency graph for main.cpp:Functions | |
| BOOL APIENTRY | DllMain (HMODULE module_handle, DWORD reason_for_call, LPVOID reserved) |
| DLL entry point for HEKGuerilla.dll. More... | |
Variables | |
| HMODULE | dll_handle = nullptr |
| Handle for HEKGuerilla.dll. More... | |
| BOOL APIENTRY DllMain | ( | HMODULE | module_handle, |
| DWORD | reason_for_call, | ||
| LPVOID | reserved | ||
| ) |
DLL entry point for HEKGuerilla.dll.
| module_handle | - The module handle for this library. |
| reason_for_call | - The reason the DllMain was called. Will be 1 of 4 options depending on whether a thread or process attached or detached. |
| reserved | - Reserved. |
TRUE (1) | HMODULE dll_handle = nullptr |
Handle for HEKGuerilla.dll.