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Blamite Game Engine - blam!
00423.10.27.24.0533.blamite
The core library for the Blamite Game Engine.
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Class representing a debug menu item. More...
#include <debug_menu.h>
Public Member Functions | |
BlamDebugMenuItem (BlamDebugMenuItemType _type) | |
Creates a new debug menu item. More... | |
BlamDebugMenuItemType | GetType () |
Retrieves the type of the debug menu item. More... | |
virtual void | Activate () |
Called when the menu item is active and the enter key is pressed. More... | |
virtual void | Decrement () |
Called when the menu item is active and the left arrow key is pressed. More... | |
virtual void | Increment () |
Called when the menu item is active and the right arrow key is pressed. More... | |
Public Attributes | |
std::string | title = "" |
The title of the debug menu item as shown in the menu. More... | |
Class representing a debug menu item.
BlamDebugMenuItem::BlamDebugMenuItem | ( | BlamDebugMenuItemType | _type | ) |
Creates a new debug menu item.
_type | - The type of the newly created item. |
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inlinevirtual |
Called when the menu item is active and the enter key is pressed.
Reimplemented in BlamDebugMenuItem_Global, BlamDebugMenuItem_CommandSequence, and BlamDebugMenuItem_Command.
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inlinevirtual |
Called when the menu item is active and the left arrow key is pressed.
Reimplemented in BlamDebugMenuItem_Global.
BlamDebugMenuItemType BlamDebugMenuItem::GetType | ( | ) |
Retrieves the type of the debug menu item.
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inlinevirtual |
Called when the menu item is active and the right arrow key is pressed.
Reimplemented in BlamDebugMenuItem_Global.
std::string BlamDebugMenuItem::title = "" |
The title of the debug menu item as shown in the menu.