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Blamite Game Engine - blam!
00423.10.27.24.0533.blamite
The core library for the Blamite Game Engine.
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#include "components/rendering/rendering.h"
#include <OGRE/OgreMesh2.h>
#include <OGRE/OgreSubMesh2.h>
#include <OGRE/OgreMeshManager2.h>
#include <OGRE/Vao/OgreIndexBufferPacked.h>
#include <OGRE/Vao/OgreVertexBufferPacked.h>
#include <OGRE/Vao/OgreVaoManager.h>
#include <OGRE/OgreRoot.h>
#include "components/content/tags/classes/material.h"
#include "components/content/tags/classes/render_model.h"
#include "components/diagnostics/logger/logger.h"
Classes | |
struct | ogre_model_info_data |
Functions | |
Ogre::MeshPtr | load_mesh_from_tag (render_model *model, std::string tag_path) |
Variables | |
BlamMap< std::string, ogre_model_info_data * > | render_model_map = BlamMap<std::string, ogre_model_info_data*>() |
Ogre::MeshPtr load_mesh_from_tag | ( | render_model * | model, |
std::string | tag_path | ||
) |
BlamMap<std::string, ogre_model_info_data*> render_model_map = BlamMap<std::string, ogre_model_info_data*>() |