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Blamite Game Engine - blam!
00423.10.27.24.0533.blamite
The core library for the Blamite Game Engine.
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Namespace containing functions from the Keystone library. More...
Functions | |
BLAM BlamResult | SetupModule () |
Sets up the module and loads all necessary functions for calling. More... | |
BLAM void | ShutdownModule () |
Shuts down the module and releases any data used by it. More... | |
BLAM HMODULE | GetKeystoneModuleHandle () |
Retrieves the module handle for the Keystone library. More... | |
BLAM int | ShowErrorDialog (bool allow_safemode, bool allow_continue, const char *text) |
Shows a Qt-driven error dialog. More... | |
BLAM bool | ShowEngineFirstbootDialog () |
Shows the engine first boot notice dialog. More... | |
Namespace containing functions from the Keystone library.
HMODULE Blam::Modules::Keystone::GetKeystoneModuleHandle | ( | ) |
BlamResult Blam::Modules::Keystone::SetupModule | ( | ) |
Sets up the module and loads all necessary functions for calling.
BlamResult::Success_OK
if the module initialized successfully, otherwise returns an error code. bool Blam::Modules::Keystone::ShowEngineFirstbootDialog | ( | ) |
Shows the engine first boot notice dialog.
true
if the dialog was cancelled, in which case the engine should exit, or false
if the OK button was clicked. int Blam::Modules::Keystone::ShowErrorDialog | ( | bool | allow_safemode, |
bool | allow_continue, | ||
const char * | text | ||
) |
Shows a Qt-driven error dialog.
It is a reimplementation of the original Win32 error dialog.
allow_safemode | - Whether or not to enable the 'Continue in Safe Mode' option. |
allow_continue | - Wehther or not to enable the 'Continue' option. |
text | - The message to display to the user. |
void Blam::Modules::Keystone::ShutdownModule | ( | ) |
Shuts down the module and releases any data used by it.