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Blamite Game Engine - blam!  00423.10.27.24.0533.blamite
The core library for the Blamite Game Engine.
version_data.h File Reference
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Macros

#define CURRENT_COMMIT   "7feba69f"
 
#define STAMPED_BUILD   "00423"
 
#define STAMPED_REVISION   "0533"
 
#define BLAM_VS_STAMP_TIME   "10/27/2024 05:33:29 AM -05:00"
 
#define BLAM_VS_DATE_FRIENDLY   "Oct 27 2024"
 
#define BLAM_VS_TIME_FRIENDLY   "05:33 AM -05"
 
#define BLAM_VS_DATE   "10.27.24"
 
#define BLAM_VS_TIME   "0533"
 
#define BLAM_VS_BUILD   "00423"
 
#define BLAM_VS_COMMIT   "7feba69f"
 
#define BLAM_VS_PROJECT_NAME   "blamite"
 
#define BLAM_VS_PREV_BUILD   "00422"
 
#define BLAM_VS_BUILD_STRING   "00423.10.27.24.0533.blamite"
 
#define BLAM_VS_PLATFORM   "pc"
 

Macro Definition Documentation

◆ BLAM_VS_BUILD

#define BLAM_VS_BUILD   "00423"

◆ BLAM_VS_BUILD_STRING

#define BLAM_VS_BUILD_STRING   "00423.10.27.24.0533.blamite"

◆ BLAM_VS_COMMIT

#define BLAM_VS_COMMIT   "7feba69f"

◆ BLAM_VS_DATE

#define BLAM_VS_DATE   "10.27.24"

◆ BLAM_VS_DATE_FRIENDLY

#define BLAM_VS_DATE_FRIENDLY   "Oct 27 2024"

◆ BLAM_VS_PLATFORM

#define BLAM_VS_PLATFORM   "pc"

◆ BLAM_VS_PREV_BUILD

#define BLAM_VS_PREV_BUILD   "00422"

◆ BLAM_VS_PROJECT_NAME

#define BLAM_VS_PROJECT_NAME   "blamite"

◆ BLAM_VS_STAMP_TIME

#define BLAM_VS_STAMP_TIME   "10/27/2024 05:33:29 AM -05:00"

◆ BLAM_VS_TIME

#define BLAM_VS_TIME   "0533"

◆ BLAM_VS_TIME_FRIENDLY

#define BLAM_VS_TIME_FRIENDLY   "05:33 AM -05"

◆ CURRENT_COMMIT

#define CURRENT_COMMIT   "7feba69f"

◆ STAMPED_BUILD

#define STAMPED_BUILD   "00423"

◆ STAMPED_REVISION

#define STAMPED_REVISION   "0533"