Elaztek Developer Hub
Blamite Game Engine - Strings  00425.12.30.24.2120.blamite
A library containing general purpose utilities and classes for use in multiple projects.
ScenarioWorldStateLoadEvent.h
Go to the documentation of this file.
1 #pragma once
2 
3 #include "../../BlamEvent.h"
4 
5 #include <stdint.h>
6 
7 #ifdef STRINGS_EXPORTS
8 #define STRINGS_API __declspec(dllexport)
9 #else
10 #define STRINGS_API __declspec(dllimport)
11 #endif
12 
19 {
20 public:
25 };
ScenarioWorldStateLoadEvent.h
ScenarioWorldStateLoadEvent
Class representing a scenario world state load event.
Definition: ScenarioWorldStateLoadEvent.h:18
ScenarioWorldStateLoadEvent::ScenarioWorldStateLoadEvent
ScenarioWorldStateLoadEvent()
Constructs a new event.
Definition: ScenarioWorldStateLoadEvent.cpp:3
BlamEvent
Class representing a generic event.
Definition: BlamEvent.h:36
BlamEventType
BlamEventType
Enumerator listing all possible event types.
Definition: BlamEvent.h:12
STRINGS_API
#define STRINGS_API
Definition: ScenarioWorldStateLoadEvent.h:10
BlamEventType::ScenarioWorldStateLoad
@ ScenarioWorldStateLoad
Indicates the event is a scenario world state load event. See ScenarioWorldStateLoadEvent for details...