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Blamite Game Engine - Guerilla (Library)
00425.12.30.24.2120.blamite
The tag editor for the Blamite Game Engine.
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#include "guerilla.h"
#include <Strings/components/utils/io/io.h>
#include <Strings/components/utils/string/string.h>
#include <Strings/components/logger/logger.h>
#include <Strings/components/diagnostics/errors/errors.h>
#include "components/settings/config/config.h"
#include "components/projects/projects.h"
Functions | |
BOOL APIENTRY | DllMain (HMODULE module_handle, DWORD reason_for_call, LPVOID reserved) |
DLL entry point for HEKGuerilla.dll. More... | |
Variables | |
HMODULE | dll_handle = nullptr |
Handle for HEKGuerilla.dll. More... | |
BOOL APIENTRY DllMain | ( | HMODULE | module_handle, |
DWORD | reason_for_call, | ||
LPVOID | reserved | ||
) |
DLL entry point for HEKGuerilla.dll.
module_handle | - The module handle for this library. |
reason_for_call | - The reason the DllMain was called. Will be 1 of 4 options depending on whether a thread or process attached or detached. |
reserved | - Reserved. |
TRUE (1)
HMODULE dll_handle = nullptr |
Handle for HEKGuerilla.dll.