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Blamite Game Engine - Sapien (Library)
00425.12.30.24.2120.blamite
The level editor application for the Blamite Game Engine.
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#include "scenario.h"
#include <HEKGuerilla/components/tags/fields/block/block.h>
#include <HEKGuerilla/components/tags/fields/int/int.h>
#include <HEKGuerilla/components/tags/fields/dataref/dataref.h>
#include <HEKGuerilla/components/tags/fields/enum/enum.h>
#include <HEKGuerilla/components/tags/fields/float32/float32.h>
#include <HEKGuerilla/components/tags/fields/vector/vector.h>
#include <HEKGuerilla/components/tags/fields/tagref/tagref.h>
#include <Strings/components/logger/logger.h>
#include <Strings/components/utils/string/string.h>
#include "components/hierarchy/hierarchy.h"
Functions | |
bool | rebuild_scenario_folders (BlamTag *active_scenario, BlamScenarioHierarchy *hierarchy) |
bool | rebuild_scenario_primitives (BlamTag *active_scenario, BlamScenarioHierarchy *hierarchy) |
bool rebuild_scenario_folders | ( | BlamTag * | active_scenario, |
BlamScenarioHierarchy * | hierarchy | ||
) |
bool rebuild_scenario_primitives | ( | BlamTag * | active_scenario, |
BlamScenarioHierarchy * | hierarchy | ||
) |