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Blamite Game Engine - Keystone
00426.01.06.25.2100.blamite
A library that enables the use of Qt in Blamite's editing tools.
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#include "editor_data.h"#include <HEKGuerilla/components/settings/config/config.h>#include <Strings/components/logger/logger.h>#include "components/ui/shared/tools/explorer_bar/explorer_bar.h"#include "components/ui/shared/tools/output/output.h"#include "components/ui/shared/tools/style_editor/style_editor_tool.h"#include "components/ui/shared/tools/hierarchy_view/hierarchy_view.h"#include "components/ui/shared/tools/property_view/property_view.h"#include "components/ui/shared/tools/tool_window/tool_window.h"
Include dependency graph for editor_data.cpp:Functions | |
| void | register_tool_window (BlamEditorToolWindow *window) |
Variables | |
| BlamEditorWindow * | main_editor_window = nullptr |
| BlamEditorWindowType | editor_window_type = BlamEditorWindowType::Unspecified |
| std::map< BlamEditorToolWindowType, BlamEditorToolWindow * > | available_tool_windows = std::map<BlamEditorToolWindowType, BlamEditorToolWindow*>() |
| void register_tool_window | ( | BlamEditorToolWindow * | window | ) |
Here is the call graph for this function:
Here is the caller graph for this function:| std::map<BlamEditorToolWindowType, BlamEditorToolWindow*> available_tool_windows = std::map<BlamEditorToolWindowType, BlamEditorToolWindow*>() |
| BlamEditorWindowType editor_window_type = BlamEditorWindowType::Unspecified |
| BlamEditorWindow* main_editor_window = nullptr |