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Blamite Game Engine - Sapien (Library)  00428.01.13.25.2134.blamite
The level editor application for the Blamite Game Engine.
scenario_save.cpp File Reference
#include "scenario.h"
#include <HEKGuerilla/components/tags/fields/block/block.h>
#include <HEKGuerilla/components/tags/fields/int/int.h>
#include <HEKGuerilla/components/tags/fields/dataref/dataref.h>
#include <HEKGuerilla/components/tags/fields/enum/enum.h>
#include <HEKGuerilla/components/tags/fields/float32/float32.h>
#include <HEKGuerilla/components/tags/fields/vector/vector.h>
#include <HEKGuerilla/components/tags/fields/tagref/tagref.h>
#include <Strings/components/logger/logger.h>
#include <Strings/components/utils/string/string.h>
#include "components/hierarchy/hierarchy.h"
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Functions

bool rebuild_scenario_folders (BlamTag *active_scenario, BlamScenarioHierarchy *hierarchy)
 
bool rebuild_scenario_primitives (BlamTag *active_scenario, BlamScenarioHierarchy *hierarchy)
 

Function Documentation

◆ rebuild_scenario_folders()

bool rebuild_scenario_folders ( BlamTag *  active_scenario,
BlamScenarioHierarchy hierarchy 
)
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◆ rebuild_scenario_primitives()

bool rebuild_scenario_primitives ( BlamTag *  active_scenario,
BlamScenarioHierarchy hierarchy 
)
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