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Blamite Game Engine - Keystone
00429.01.19.25.0114.blamite
A library that enables the use of Qt in Blamite's editing tools.
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#include "engine.h"#include <sdl2/SDL.h>#include <qwindow.h>#include <qwindowdefs_win.h>#include <thread>#include <Windows.h>#include <blam/api/api.h>#include <Strings/components/logger/logger.h>
Include dependency graph for engine.cpp:Functions | |
| void | engine_thread () |
| void | dummy_do_thing () |
Variables | |
| BlamEngineViewportWidget * | engine_viewport_widget = nullptr |
| SDL_Window * | engine_window_handle = nullptr |
| std::thread * | engine_loop_thread = nullptr |
| volatile bool | engine_stopped = false |
| volatile bool | engine_running = false |
| volatile int | engine_init_result = -1 |
| void dummy_do_thing | ( | ) |
| void engine_thread | ( | ) |
Here is the caller graph for this function:| volatile int engine_init_result = -1 |
| std::thread* engine_loop_thread = nullptr |
| volatile bool engine_running = false |
| volatile bool engine_stopped = false |
| BlamEngineViewportWidget* engine_viewport_widget = nullptr |
| SDL_Window* engine_window_handle = nullptr |